STEAM 2: Simply Sewing
Pay Code 170
All entries must be pre-entered on a Clothing Form at the York County Extension Office by the first Friday of July. All Exhibits will be judged on the Friday prior to fair week in the Cornerstone Building. Entries must receive a Purple ribbon at county fair and be selected to advance to State Fair.
Exhibits entered in this project must reflect at least one new skill learned from this manual. (See project manual skill-level list). Build upon the sewing basics learned in STEAM 1; Focus on advanced engineering techniques; Learn about finishing touches and style to garments; Learn the basics on how to build a business.
Garments listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond
STEAM 1 Fundamentals.
C222001 - Design Basics (SF20) - Understanding Design Principles exhibit sharing a learning experience from pages 17-20 in the project manual. Include answers to questions found on page 20 of the manual. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22” x 30”.
C222002 - Pressing Matters (SF20) - 4‑H Members may enter a hem, seam, or sleeve roll from pages 21-25 “A Pressing Matter” in the STEAM Clothing 2 project manual. Exhibit should include answers to lesson questions that are most appropriate to include.
C222003 - Upcycled Garment (SF28) - (eligible for State Fair Fashion Show) Create a garment from used textile based items The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project A list of skills is available at http://go.unl.edu/ne4hclothing. A Design Data Card must be included with this project including a “before” picture no larger than 4.25”x5.5”. If additional information is not included, exhibit will be lowered one ribbon placing.
C222004 - Upcycled Clothing Accessory (SF28) - (Not eligible for State Fair Fashion Show) A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished garment must reflect at least one skill learned in this project. A list of skills by project is available at https://go.unl.edu/ne4hclothing. A Design Data Card must be included with this project including a “before” picture no larger than 4.25”x5.5”. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, exhibit will be lowered one ribbon placing.
C222005 - Textile Clothing Accessory (SF28) - (not eligible for State Fair Fashion Show) Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. A list of skills by project is available at https://go.unl.edu/ne4hclothing. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.)
Scoresheets for 6-13 is SF28
(classes 6-9 not eligible for State Fair Fashion Show)
C222006 - Top (vest acceptable)
C222007 - Bottom (pants or shorts)
C222008 - Skirt
C222009 - Lined or Unlined Jacket
C222010 - Dress (not formal wear)
C222011 - Romper or Jumpsuit
C222012 - Two-Piece Outfit
C222013- Alter Your Pattern (SF28) - (eligible for State Fair Fashion Show in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) Garments constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed; 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, adding a lining.
C222014 - Garment Constructed from Sustainable or Unconventional (natural or synthetic) Fibers (SF28) - (eligible for State Fair Fashion Show, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of unconventional items themselves should be exhibited under Beyond the Needle.
County Fair Only Classes
C222901 - Second Outfit