Department C, Division 222 -
Steam Clothing 2 - Simply Sewing
Exhibits entered in this project must reflect at least one new skill learned from this manual. (See project manual skill level list).
A list of skills by project is available at https://go.unl.edu/ne4hclothing.
Garments as listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond STEAM Clothing 1.
C222001 - Design Basics, Understanding Design Principles 4-H member’s exhibit sharing a learning experience from pages 17-20 in the project manual. Include answers to questions found on page 20 of the manual. The exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches.
C222002 - Pressing Matters 4-H members may enter a ham or sleeve roll from pages 21-25 “A Pressing Matter” in the STEAM Clothing 2 project manual. Exhibit should include answers to lesson questions that are most appropriate to include.
C222003 - Upcycled Garment (Eligible for State Fair Fashion Shows) - Create a garment from used textile-based items. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, exhibit will be lowered one ribbon placing. A list of skills and the Design Data Card are available at https://go.unl.edu/ne4hclothing.
C222004 - Upcycled Clothing Accessory (Not eligible for State Fair Fashion Shows) - A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished item must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, the exhibit will be lowered one ribbon placing. A list of skills by project and the Design Data Card are available at https://go.unl.edu/ne4hclothing.
C222005 - Textile Clothing Accessory (Not eligible for State Fair Fashion Shows) - Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. A list of skills by project is available at https://go.unl.edu/ne4hclothing. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.)
C222006 - Top (Not eligible for State Fair Fashion Shows) (vest acceptable).
C222007 - Bottom (Not eligible for State Fair Fashion Shows) (pants or shorts)
C222008 - Skirt - (Not eligible for State Fair Fashion Shows)
C222009 – Lined or Unlined Jacket (Not eligible for State Fair Fashion Shows)
C222010 - Dress (Eligible for State Fair Fashion Shows) (not formal wear)
C222011 - Romper or Jumpsuit (Eligible for State Fair Fashion Shows)
C222012 - Two-piece Outfit (Eligible for State Fair Fashion Shows)
C222013 – Alter Your Pattern (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e., Dress, Romper or Jumpsuit, or Two-piece Outfit) - Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, adding a lining.
C222014 - Garment Constructed from Sustainable or Unconventional [natural or synthetic] fibers (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit). - Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.
*C222924 - Other STEM 2 Level Garment (Not eligible for State Fair fashion show).