STEAM Clothing 2 – SIMPLY SEWING - DEPARMENT C - DIVISION 222 

Purple $3                                Blue $2.50                                Red $2

 

No duplicates (do not make 2 garments alike, each garment should show one or more new learnings) Exhibits entered in this project must reflect at least one new skill learned from this manual. (See project manual skill-level list) A list of skills by project is available at A list of skills by project is available on the Stanton County website. 
Garments as listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond STEAM Clothing 1.

Class:

  1.  *DESIGN BASICS, UNDERSTANDING DESIGN PRINCIPLES – 4-H members exhibit sharing a learning experience from pages 17-20 in the project manual. Include answers to questions found on page 20 of the manual. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches. 

  2.  *PRESSING MATTERS – 4-H members may enter a ham or sleeve roll from pages 21-25, “A Pressing Matter” in the project manual. Exhibit should include answers to lesson questions that are most appropriate to include.

  3.  *UPCYCLED GARMENT – (Eligible for State Fair Fashion Show) Create a garment from used textile-based items. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches.  A list of skills and the Design Data Card are available on the Stanton County website.

  4.  *UPCYCLED CLOTHING ACCESSORY – (Not eligible for State Fair Fashion Show) A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished item must reflect at least one skill learned in this project A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, the exhibit will be lowered one ribbon placing. A list of skills by project and the Design Data Card are available on the Stanton County website. 

  5.  *TEXTILE CLOTHING ACCESSORY – (Not eligible for State Fair Fashion Show) Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. A list of skills by project is available on the Stanton County website.  Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.)

  6.  *TOP (Not eligible for State Fair Fashion Show) (vest acceptable)

  7.  *BOTTOM (Not eligible for State Fair Fashion Show) (pants or shorts)

  8.  *SKIRT (Not eligible for State Fair Fashion Show)

  9.  *LINED OR UNLINED JACKET (Not eligible for State Fair Fashion Show)

10.  *DRESS (Eligible for State Fair Fashion Show) (not formal wear)

11.  *ROMPER OR JUMPSUIT (Eligible for State Fair Fashion Show)

12.  *TWO-PIECE OUTFIT (Eligible for State Fair Fashion Show)

13.  *ALTER YOUR PATTERN – Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, adding a lining)

14. * GARMENT CONSTRUCTED FROM SUSTAINABLE OR UNCONVENTIONAL [NATURAL OR SYNTHETIC] FIBERS Fabric/Fibers used in this garment must be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.