General Instructions: Clothing Exhibits
Identification Label: Each item entered as a clothing, knitting, crochet or weaving exhibit must have a label attached stating: County, 4-H member’s name and age, project name and class in which garment is entered, and the number of years enrolled in the project exhibited. Attach a label on every component of the outfit using safety pins or by basting. Not responsible for unlabeled items.
Wool Entries: These entries must have the fiber content listed on the identification label. Attach a label on every component of the outfit using safety pins or by basting. Not responsible for unlabeled garments. All garments with at least 60% wool content are eligible for the “Make It with Wool” Award. (State Fair)
Preparation of Exhibit: Please bring all wearable exhibits on wire hangers or hangers with a swivel hook ONLY. All exhibits not suitable for hanging should be entered in a self-sealing plastic bag hung on a hanger. Wool garments and garments with narrow straps hang better on other hangers, i.e., wooden or notched plastic hangers. As you look at the garment, place the hook of the hanger pointing to the left. Fasten skirts, shorts and pants to skirt/pant hangers or safety pin on hanger. Each piece should be entered on its own hanger. If more than one hanger is used for an entry, hangers belonging to one exhibit together with twist ties or rubber bands.
General: Garments as listed may be made for self (4-H member) or another person. 4-H members participating in clothing projects should continue their skill development. Once you have exhibited at a higher level, you are not eligible to exhibit in a lower level. Example: Once you exhibit in STEAM Clothing 3, you are not eligible to exhibit in STEAM Clothing 2.
Design Data Card: A design data card must be included with all Beyond the Needle Classes C221003 through C221008 and STEAM 2 and 3 upcycled exhibits. The data card is available at: http://go.unl.edu/ne4hclothing . If the data card is not included, the exhibit will be lowered one ribbon placing.
The data card is only required for the classes listed above.
General Clothing
https://shop4-h.org/products/steam-clothing-curriculum-2-simply-sewing?_pos=2&_sid=d627b09d8&_ss=r
4-H members in all skill levels of sewing may exhibit in this area
Division 220
*Class C220001 Clothing Portfolio Complete at least four different samples/activities from Chapters 2, 3 OR 4 of the STEAM Clothing 2 project manual. The Portfolio should be placed in an 8.5-inch x 11-inch three-ring binder. Include an appropriate cover. Portfolio should build upon itself each year (additional pages can be added each year but should be dated). See pages 9-11 in STEAM Clothing 2: Simply Sewing project manual for portfolio formatting.
*Class C220002 Textile Science Scrapbook Must include at least ten different textile samples. Use Textile Information Cards template on page 39 in STEAM Clothing 2: Simply Sewing project manual to identify fabric swatches. Completed textile cards should be placed in an 8.5-inch x 11-inch three-ring binder. Include an appropriate cover. Textile Science Scrapbook should build upon itself each year (additional pages can be added each year but should be dated). See the STEAM Clothing 2 project manual for fabric suggestions.
*Class C220003 Sewing for Profit Using page 161-167 in the STEAM Clothing 2: Simply Sewing project manual, display what products you posted online and analyze the cost of goods purchased to determine the appropriate selling price for your product. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches.