(TEXTILES & APPAREL, QUILT QUEST, CONSUMER EDUCATION, HERITAGE, HOME DESIGN &
RESTORATION, HUMAN DEVELOPMENT)
See General Rules for additional information.
All static exhibits must receive a purple at the county fair to advance to the State Fair.
SPECIAL ACCOMMODATION for Static Exhibits – Youth can request accommodation to be able to participate in static judging at the Nemaha County Fair. See the 4-H Special Accommodation Policy.
TEXTILES & APPAREL
(GENERAL CLOTHING, BEYOND THE NEEDLE, STEAM CLOTHING, KNITTING, CROCHETING)
GENERAL INFORMATION & EXHIBITING RULES - CLOTHING & TEXTILES
- ENTRY TAGS - Every clothing exhibit must be described on the appropriate entry tag accompanying it. (For example: dark wool skirt and jacket, red and white printed blouse). Entry tag placement: as you look at the garment, place the entry tag securely using safety pins on the right side of the garment and the hook of the hanger to the left.
- IDENTIFICATION LABELS - Each item entered as a clothing, knitting, or crochet exhibit must have a label attached stating: County, Exhibitor’s name and age, project name, and class in which the garment is entered, and the number of years enrolled in the project exhibited. Wool entries must have the fiber content listed on the identification label. Attach a label on every component of the outfit using safety pins or by basting. Not responsible for unlabeled items.
- PREPARATION OF EXHIBITS - Please bring all wearable exhibits on wire hangers or hangers with a swivel hook ONLY. All exhibits not suitable for hanging should be entered in a self-sealing plastic bag hung on a hanger. Wool garments and garments with narrow straps hang better on other hangers, i.e., wooden or notched plastic hangers with swivel hooks. As you look at the garment, place the hook of the hanger pointing to the left. Fasten skirts, shorts, and pants to skirt/pant hangers or safety pin on hanger. Each piece should be entered on its own hanger. If more than one hanger is used for an entry, fasten hangers belonging to one exhibit together with twist ties or rubber bands.
- A Design Data Card must be included with all Beyond the Needle Classes 003 through 008 and STEAM 2 and 3 upcycled exhibits. The data card is available at https://go.unl.edu/ne4hclothing. If the data card is not included, the exhibit will be lowered one ribbon placement. The data card is only required for the classes listed above.
- REMOVAL OF ENTRIES: Entries may not be removed for use in any other State Fair activity, including the State Fair Fashion Show.
- Garments as listed may be made for self (4-H member) or another person. 4-Hers enrolled in clothing projects should continue their skill development. Once you have exhibited at a higher level, you are not eligible to exhibit at a lower level. Ex. Once you exhibit in STEAM Clothing 2, you are not eligible to exhibit in STEAM Clothing 1.
CRITERIA FOR JUDGING - Refer to the Nebraska 4-H website for current state fair scoresheets at
https://go.unl.edu/ne4hclothing. In addition, all entries must conform to rules and regulations as set forth in the current county 4-H Fair Book.
CLOTHING
Participants in the clothing category will demonstrate their knowledge through the creation of garments using STEAM (science, technology, engineering, arts, and mathematics) techniques. Through the creation of garments, 4-H’ers will learn more about clothing and the application of STEAM abilities. Five divisions in the clothing category offer a varying level of difficulty for 4-H’ers.
DEPARTMENT C - DIVISION 220 – GENERAL CLOTHING
Division 220 Classes 001-003 Pay Category L
4-H members at all skill levels may exhibit in this area.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Clothing Portfolio | Complete at least four different samples/activities from Chapters 2, 3 OR 4 of the STEAM Clothing 2 project manual. The Portfolio should be placed in an 8 1/2 x 11 inch, 3 ring binder. Include an appropriate cover. Portfolio should build upon itself each year (additional pages can be added each year, but should be dated.) See pages 9-11 in STEAM Clothing 2: Simply Sewing project manual for portfolio formatting. (SF20) |
| SF)002 | Textile Science Scrapbook | Must include at least 10 different textile samples. Use Textile Information Cards template on page 39 in STEAM Clothing 2: Simply Sewing project manual to identify fabric swatches. Completed textile cards should be placed in an 8 1/2 x 11 inch, 3 ring binder. Include an appropriate cover. Textile Science Scrapbook should build upon itself each year (additional pages can be added each year but should be dated). See the STEAM Clothing 2 project manual for fabric suggestions. (SF20) |
| SF)003 | Sewing For Profit | Using page 161-167 in the STEAM Clothing 2: Simply Sewing project manual, display what products you posted online and analyze the cost of goods purchased to determine the appropriate selling price for your product. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches. (SF20) |
DEPARTMENT C - DIVISION 221 – BEYOND THE NEEDLE
Division 221 Classes 001-008, 902-905 Pay Category L
4-H members must show their own original creativity.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Design Portfolio | A portfolio consisting of at least three design samples or activities. Refer to the project manual for activity ideas. Refer to the Beyond the Needle project manual for activity ideas. The Portfolio should be placed in an 8 1/2 x 11 inch, 3 ring binder. Include an appropriate cover. (Additional pages can be added each year but should be dated.) See pages 14-16 in the Beyond the Needle project manual for portfolio formatting. (SF20) |
| SF)002 | Color Wheel | Create your own color wheel, complimentary color bar or color scheme using pages 27-39 in the Beyond the Needle project manual. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches. (SF20) |
| SF)003 | Embellished Garment with Original Design | Create a garment using techniques as defined in the project manual. Designs are the original idea of the 4-Her using the elements and principles of design to make an original statement. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF26) (Eligible for State Fair Fashion Show) |
| SF)004 | Original Designed Fabric Yardage | Fabric yardage is designed using techniques such as those found in the manual. Other embellishments may be added. Exhibit consists of at least one yard of finished fabric. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF26) |
| SF)005 | Item (garment or non-clothing item) Constructed From Original Designed Fabric | Fabric yardage is designed first, then an item is constructed from that fabric. Other embellishments may be added. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF26) (Only garments eligible for State Fair Fashion Show) |
| SF)006 | Textile Arts Garment or Accessory | A garment or accessory constructed using new unconventional materials. Examples: rubber bands, plastic, duct tape. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (Garment eligible for State Fair Fashion Show) |
| SF)007 | Fashion Accessory | An accessory designed and/or constructed using elements and principles of design; it can be textile or non-textile based. Example: shoes, strung bracelet/necklace, wire wrapping, scarves, flip flops, design on tennis shoes, etc. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF26) (Not eligible for State Fair Fashion Show) |
| SF)008 | Wearable Technology Garment (Eligible for State Fair Fashion Show) | Technology is integrated into the garment in some way (For example: LEDs, charging capabilities, sensors, and etc.) A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, exhibit will be lowered one ribbon placing. (SF26) (Garment is eligible for State Fair Fashion Show) |
| C)902 | Beginning Embellished Garment | Create a garment using beginning techniques as defined in the project manual. Designs are the original idea of the 4-Her using the elements and principles of design to make an original statement. (SF26) |
| C)904 | Embellished Garment Using Commercial Iron-On Appliqués | May be applied to a purchased or constructed garment. Iron-on appliqués or appliqués of original design may be used. (SF26) |
| C)905 | A Recycled Accessory | May have a decorative art applied. (SF26) |
BEGINNING CLOTHING UNIT
DEPARTMENT C – DIVISION 224 – STEAM CLOTHING 1 - FUNDAMENTALS
Division 224 Classes 902-916 Pay Category L
Exhibits for STEAM Clothing 1 must be made from medium-weight woven fabrics that will sew and press smoothly; flannel/ fleece is acceptable. Solid color fabrics or those having an overall print are acceptable. NO PLAIDS, STRIPES, NAPPED, or JERSEY KNIT. Patterns should be simple without darts, set-in sleeves, and collars. Raglan and kimono sleeves are acceptable.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| C)902 | Sewing Kit | Include a list of sewing notions and purpose for each included (pg.12-17) in project manual) (SF20) |
| C)903 | Fabric Textile Scrapbook | Must include at least 5 different textile samples. Use Textile Information Cards template on page 41 in project manual to identify fabric swatches. Completed textile cards should be placed in an 8 1/2 x 11, 3 ring binder. Include an appropriate cover. See project manual for fabric suggestions. (SF20) |
| C)904 | What’s The Difference | 4-H members enrolled in STEAM Clothing 1 may enter an exhibit (not to exceed 22” x 30’) a notebook, poster, small display sharing a project comparison and price point. See project manual, “What’s the Difference?” page 118-119. Exhibits should include pictures NO actual pillows. (SF20) |
| C)905 | Clothing Service Project | Can include pillows or pillow cases, but are not limited to. Exhibit (not to exceed 22” x 30’) a notebook, poster, or small display sharing information you generated in the project activity “Serving A Purpose” page 122 - 125. (SF20) |
| C)906 | Pincushion | Pincushion (SF28) |
| C)907 | Pillowcase | Pillowcase (SF28) |
| C)908 | Simple Pillow | No larger than 18” x 18”. (SF28) |
| C)909 | Bag/Purse | No zippers or button holes. (SF28) |
| C)910 | Simple Top | Simple Top (SF28) |
| C)911 | Simple Bottom | pants, shorts, or skirt (SF28) |
| C)912 | Simple Dress | Simple Dress (SF28) |
| C)913 | Other | Using skills learned in project manual. (apron, vest, etc.) (SF28) |
| C)914 | Upcycled Simple Garment | The original used item must be redesigned (not just decorated) in some way to create a new wearable piece of clothing. A “before” picture and a description of the redesign process must accompany the entry, or it will be disqualified. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF28) |
| C)915 | Upcycled Accessory | A wearable accessory made from a used item. The item used must be changed in some way in the “redesign” process. A “before” picture and a description of the redesign process must accompany the entry, or it will be disqualified. A Design Data Card must be included with this project. The data card is available at https://go.unl.edu/ne4hclothing. If additional information is not included, the exhibit will be lowered one ribbon placement. (SF28) |
| C)916 | Make One-Buy One | The exhibit is a purchased garment with a constructed garment(s) to make a complete, wearable outfit. Both constructed and purchased items must be included in the exhibit. An incomplete exhibit will be disqualified. (SF25) |
STEAM CLOTHING
DEPARTMENT C - DIVISION 222 – STEAM CLOTHING 2 – SIMPLY SEWING
Division 222 Classes 001-014, 901 Pay Category L
Exhibits entered in this project must reflect at least one new skill learned from this manual (see project manual skill-level list). A list of skills by project is available at A list of skills by project is available at https://go.unl.edu/ne4hclothing. Garments as listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond STEAM Clothing 1.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Design Basics, Understanding Design Principles | 4-H members may enter an exhibit sharing a learning experience from pages 17-20 in the project manual. Include answers to questions found on page 20 of the manual. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches. (SF20) |
| SF)002 | Pressing Matters | 4-H Members may enter a ham or sleeve roll from pages 21-25, “A Pressing Matter” in the STEAM Clothing 2 project manual. The exhibit should include answers to the lesson questions that are most appropriate to include. (SF20) |
| SF)003 | Upcycled Garment | Create a garment from used textile-based items. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project, including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, the exhibit will be lowered one ribbon placement. A list of skills and the Design Data Card are available at https://go.unl.edu/ne4hclothing. (SF28) (Eligible for State Fair Fashion Show) |
| SF)004 | Upcycled Clothing Accessory | A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project, including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, the exhibit will be lowered one ribbon placement. A list of skills by project and the Design Data Card are available at https://go.unl.edu/ne4hclothing. (SF28) (Not eligible for State Fair Fashion Show) |
| SF)005 | Textile Clothing Accessory | Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. A list of skills by project is available at https://go.unl.edu/ne4hclothing. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.) (SF28) (Not eligible for State Fair Fashion Show) |
| SF)006 | Top | Top (vest acceptable) (Not eligible for State Fair Fashion Show) (SF28) |
| SF)007 | Bottom | Bottom (pants or shorts) (Not eligible for State Fair Fashion Show) (SF28) |
| SF)008 | Skirt | Skirt (Not eligible for State Fair Fashion Show) (SF28) |
| SF)009 | Lined or Unlined Jacket | Lined or Unlined Jacket (Not eligible for State Fair Fashion Show) (SF28) |
| SF)010 | Dress | Dress (not formal wear) (Eligible for State Fair Fashion Show) (SF38) |
| SF)011 | Romper/Jumpsuit | Romper or Jumpsuit (Eligible for State Fair Fashion Show) (SF28) |
| SF)012 | Two-Piece Outfit | Two-Piece Outfit (Eligible for State Fair Fashion Show) (SF28) |
| SF)013 | Alter Your Pattern | (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed, i.e., Dress, Romper, or Jumpsuit, or Two-piece Outfit) - Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include an information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, and adding a lining. (SF28) |
| SF)014 | Garment Constructed from Sustainable or Unconventional [natural or synthetic] fibers | Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle. (SF28) (Eligible for State Fair Fashion Show in the class that best describes the type of garment constructed, i.e., Dress, Romper, or Jumpsuit, or Two-piece Outfit) |
| C)901 | Make One-Buy One | The exhibit is a purchased garment with a constructed garment(s) to make a complete, wearable outfit. Both constructed and purchased items must be included in the exhibit. An incomplete exhibit will be disqualified. (SF25) |
DEPARTMENT C - DIVISION 223 – STEAM CLOTHING 3 – A STITCH FURTHER
Division 223 Classes 001-012, 901 Pay Category A
Exhibits entered in this project must reflect at least one new skill learned from this manual. (see project manual skill-level list). Garments as listed may be made from any pattern or any fabric and should demonstrate sewing skills beyond STEAM Clothing 2. Entry consists of completely constructed garments only. Wool entries must have the fiber content listed on the identification label.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Upcycled Garment | Create a garment from used textile-based items. The original used item must be redesigned (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A list of skills by project is available at https://go.unl.edu/ne4hclothing. A Design Data Card must be included with this project, including a “before” picture no larger than 4.25 inches x 5.5 inches. The data card is available at https://go.unl.edu/ne4hclothing. (SF28) (Eligible for State Fair Fashion Show) |
| SF)002 | Upcycled Clothing Accessory | A wearable accessory made from a used item. The item used must be changed in some way in the redesign process. The finished accessory must reflect at least one skill learned in this project. A list of skills by project is available at https://go.unl.edu/ne4hclothing. A Design Data Card must be included with this project, including a “before” picture no larger than 4.25 inches x 5.5 inches. The data card is available at https://go.unl.edu/ne4hclothing. (SF28) (Not eligible for State Fair Fashion Show) |
| SF)003 | Textile Clothing Accessory | Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 3. A list of skills by project is available at https://go.unl.edu/ne4hclothing. Entry examples include: hats, bags, scarves, and gloves. No metal, plastic, paper, or rubber base items allowed (i.e., barrettes, headbands, flip flops, duct tape, etc.) (SF28) (Not eligible for State Fair Fashion Show) |
| SF)004 | Dress or Formal | (Eligible for State Fair Fashion Show) (SF28) |
| SF)005 | Skirted Combination | skirt with shirt, vest or jacket OR jumper and shirt (Eligible for State Fair Fashion Show)(SF28) |
| SF)006 | Pants or Shorts Combination | pants or shorts with shirt, vest or jacket (Eligible for State Fair Fashion Show) (SF28) |
| SF)007 | Romper/Jumpsuit | (Eligible for State Fair Fashion Show) (SF28) |
| SF)008 | Specialty Wear | Includes: swim wear, costumes, hunting gear, or chaps. (Eligible for State Fair Fashion Show) (SF28) |
| SF)009 | Lined or Unlined Jacket (Non-tailored) | (Eligible for State Fair Fashion Show) (SF28) |
| SF)010 | Coat, Blazer, Suit Jacket, or Outerwear | A tailored blazer or suit jacket or coat. (SF28) Wool entries must have the fiber content listed on the identification label to be considered for the Make it with Wool Award. (Eligible for State Fair Fashion Show) |
| SF)011 | Alter/Design Your Pattern | Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. (SF28) (Eligible for State Fair Fashion Show in the class that best describes the type of garment constructed, i.e., Dress, Romper, or Jumpsuit, or Two-piece Outfit). Include an information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 3 include: moving darts, adding a zipper, merging two patterns together, altering a pattern for a woven or knit material, adding a lining, and designing your own pattern) |
| SF)012 | Garment Constructed from Sustainable or Unconventional [natural or synthetic] fibers | Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle. (SF28) (Eligible for State Fair Fashion Show in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) |
| C)901 | Make One-Buy One | The exhibit is a purchased garment with a constructed garment(s) to make a complete, wearable outfit. Both constructed and purchased items must be included in the exhibit. An incomplete exhibit will be disqualified. (SF25) |
KNITTING AND CROCHET
The purpose of this category is to establish basic to advanced crochet and knitting skills. In addition, projects in this category require 4-H’ers to select adequate yarn and make design decisions.
GENERAL INFORMATION & EXHIBITING RULES
- Entry Tags: Every exhibit must be described on the appropriate entry tag accompanying it (for example: blue afghan, yellow sweater, crocheted gray elephant). Attach the entry tag securely to the exhibit using a straight pin or safety pins (no paper clips).
- Identification Labels: Each item entered as a knitting or crochet exhibit must have a label attached stating: County, Exhibitor’s name and age, project name, class in which exhibit is entered, and the number of years enrolled in the project exhibited. Wool entries must have the fiber content listed on the identification label. Attach a label on every component of the exhibit using safety pins or by basting. Not responsible for unlabeled items.
- Preparation of Exhibits: Knitted and Crocheted exhibits should be entered in the most appropriate manner for the exhibit.
- General: Garments as listed may be made for self (4-H member) or another person. All knitted and crocheted items will be displayed together or by county. 4-H’ers enrolled in knitted and crocheted projects should continue their skill development. Once you have exhibited at a higher level, you are not eligible to exhibit in a lower level. Ex. Once you exhibit in Knitting Level 3, you are not eligible to exhibit in Knitting Level 2.
KNITTING
GENERAL INFORMATION & EXHIBITING RULES - KNITTING
- Criteria for judging Knitting: Design and Color, Neatness, Knitting Mechanics, Trimmings, and Construction Finishes.
- Each knitted exhibit must include the following information on the fiber arts data card with the entry tag, or the exhibit will be lowered one ribbon placement. A Fiber Arts Knitting Data Card is available at https://go.unl.edu/ne4hclothing.
- Why did you choose to create this exhibit?
- What steps did you take as you created your exhibit?
- What were the most important things you learned?
- Gauge – Number of rows per inch; number of stitches per inch
- Size of needles, finger-kitted, arm knitted, loom, or machine knitted.
- Kind of yarn – weight and fiber content.
- Names of stitches used.
DEPARTMENT C - DIVISION 225 - KNITTING
Division 225 Classes 001-007, 901–904 Pay Category L
KNITTING LEVEL 1
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| C)901 | Hat (SF60) | |
| C)902 | Mittens (SF60) | |
| C)903 | Slippers(SF60) | |
| C)904 | Miscellaneous Item | Comparable in knitting skills to other items made in this project. It should be a wearable item. (SF60) |
KNITTING LEVEL 2
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Level 2 Knitted Clothing | Knitted item or garment using pattern stitches such as diamond, block, twist or seed/moss stitches. Basic stitches [including: Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo)] to form pattern(SF60) (Garment eligible for State Fair Fashion Show) |
| SF)002 | Level 2 Knitted Home Design & Restoration Item | Knitted Item using basic stitches [including: Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo)] to form patterns. (SF60) |
| SF)003 | Arm or Finger Knitted Item | (Wearable or non-wearable item) (SF60) |
| SF)004 | Loom Knitted Item | (Wearable or non-wearable item) (SF60) |
| SF)005 | Level 3 Knitted Clothing | Knitted item or garment made from advanced knitting stitches such as pass slip stitch over, double-pointed needle knitting, cable, Turkish, Tamerna, plait, Germaine, feather and fan or knitting with one or more patterns such as Aran or Fair Isle made by using stitches learned in level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment such as argyle knitting and chart knitting (Garment eligible for State Fair Show) (SF60) |
| SF)006 | Knitted Home Design & Restoration Item | Knitted item made by using stitches learned in Level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment, such as argyle knitting and chart knitting. (SF60) |
| SF)007 | Level 3 Machine Knitting (SF60) |
CROCHET
GENERAL INFORMATION & EXHIBITING RULES - CROCHET
- Criteria for judging Crochet: Design and Color, Neatness, Crocheting Mechanics, Trimmings, and Construction Finishes.
- Each crocheted exhibit must include the following information on the fiber arts data card with the entry tag, or the exhibit will be lowered one ribbon placing: A Fiber Arts Crochet Data form is available at https://go.unl.edu/ne4hclothing.
- Why did you choose to create this exhibit?
- What steps did you take as you created your exhibit?
- What were the most important things you learned?
- Gauge and size of hook or type of crocheting tool\
- Kind of yarn – weight and fiber content or other material used.
- Names of stitches used.
DEPARTMENT C - DIVISION 226 - CROCHET
Division 226 Classes 001-004, 901–905 Pay Category L
CROCHETING LEVEL 1
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| C)901 | Scarf (SF60) | |
| C)902 | Hat (SF60) | |
| C)903 | Purse (SF60) | |
| C)904 | Belt (SF60) | |
| C)905 | Miscellaneous Item | Comparable to other articles made in this project. Should be a wearable item (SF60) |
CROCHETING LEVEL 2
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)001 | Level 2 Crocheted Clothing | Crochet garment using basic stitches [including: chain, single, double, half-double, treble] to form patterns (Garment eligible for State Fair Fashion Show) (SF60) |
| SF)002 | Level 2 Crocheted Home Design & Restoration Item | Crochet item using basic stitches [including: chain, single, double, half-double, treble] to form patterns. |
CROCHETING LEVEL 3
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)003 | Level 3 Crocheted Clothing | Crochet garment using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin, design motifs, and multiple pattern stitches. (Garment eligible for State Fair Fashion Show) (SF60) |
| SF)004 | Level 3 Crocheted Home Design & Restoration Item | Crochet item using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin lace, design motifs, and multiple pattern stitches. (SF60) |
QUILT QUEST
In Quilt Quest, 4‑H members learn skills as they progress through the project. The least experienced 4‑H member will select fabric, cut, and sew together only squares or rectangles in making the quilt top. They may have additional guidance in piecing the quilt block and layering together the quilt top, inner batting, and the quilt bottom. Another person can do the quilting for them. If someone else does the binding, the quilt must be entered in the intergenerational class.
In the Premier class, the 4-Her has developed skills to be able to do all of the work by himself/herself. This includes pattern and fabric selection, cutting and sewing individual pieces, layering the quilt top/batting/backing together, and quilting. Quilting may be done by hand, by sewing machine, or by a commercial-grade quilting machine. After quilting, the 4-Her must finish the quilt by “squaring it up,” put binding on the edge, and place a label on the quilt which provides details about the quilt-making process for historical purposes.
GENERAL INFORMATION & EXHIBITING RULES – QUILT QUEST
- Please note the description of classes, which denotes the degree of difficulty in construction and not the number of years in the project. A quilted exhibit consists of three or more layers. All quilted exhibits must be quilted (machine or hand) or tied. All quilt piecing and finishing must be the sole work of the 4‑H member. Quilting, whether machine or hand quilted, may be done by another individual, except for the Premier Quilt class. No pre-quilted fabric may be used. Wall quilts must have a hanging sleeve on the back of the quilt or some method for hanging. All quilted exhibits must be clean and finished for their intended purpose.
- Supporting Information: On a half sheet of 8.5-inch x 11-inch paper, include an explanation answering the following questions: A) How and why did you select the design? B) Why did you select the materials, and what materials did you use? C) Explain what you did and what was done by others. D) What did you learn that could be used on your next project? Exhibits without supporting information will be lowered a ribbon placement.
- All entry cards and support information must be attached using a safety pin. No straight pins.
- When judging Quilt Quest exhibits, the judges consider SF209 “Standards for Judging Quilts and Quilted Items.”
- For all classes, 4-Hers can choose fabrics for the quilt by selecting fabric from fabric bolts. 4-Hers may also use “fabric collections” offered by manufacturers in a particular designer or fabric line. Examples of fabric collections include:
- Jelly Rolls are made of (up to) 40 different strips of 2 ½ inches wide fabric laying on top of one another and rolled up to look like a jelly roll. The fabric is created by one designer or fabric line and complements the other. In many cases, less skilled 4-Hers find it difficult to cut narrow strips with a rotary cutter and ruler, so this fabric selection may make it easier as they learn.
- Honey Buns are made like the Jelly Rolls with 1 ½ inch strips of fabric.
- Layer Cakes are 10-inch squares of fabric from a manufactured designer or fabric line, with different pieces of fabric “layered” on top of one another to look like a piece of cake.
- Charm Packs are made of 5-inch squares of coordinating fabric and may be tied up with a string or scrap of fabric.
- Candies are 2½ inch squares of fabric from a manufactured designer or fabric line.
- Turnover is a collection of coordinating fabrics that are cut into 6-inch triangles.
- Fat Quarters are ½ yard cuts of fabric, which are cut in half to make a rectangle that is approximately 18 inches x 21 inches. (One half yard of fabric yields 2 fat quarters). The “fat quarter” can be more economical to purchase for a smaller quilt because the purchaser does not have to buy the entire yardage width.
- Fabric Kit is a collection of fabrics cut into large pieces to accommodate the requirements of a particular quilt pattern. The 4-Her must cut out all of the smaller squares, rectangles, etc., to make the quilt top according to the pattern directions.
- After fabric selection, youth can use a variety of tools for cutting the fabric and completing the quilt. Cutting into pattern pieces may include hand roller die cutting machines that cut particular shapes, which can be appliqued to fabric. This is allowed in the construction of the quilt.
»A quilted exhibit is made up of at least 3 layers. Exhibits must be quilted or tied through all layers.
»Fleece blankets are not eligible in this division.
»Quilts must have a permanent label on the back in the bottom right corner with the quilter’s name and date of completion.
DEPARTMENT C - DIVISION 229 - QUILT QUEST
Division 229 Classes 010, 020-022, 030, 040-042, 050-052, 060-062, 070-072, 080-083 Pay Category A
BARN QUILTS
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)021 | Barn Quilt | created that is less than 4 feet x 4 feet. (SF208B) |
| SF)022 | Barn Quilt | created that is 4’x4’ or larger. (SF208B) |
EXPLORING QUILTS
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)010 | Exploring Quilts | Illustrate some aspect of quilts or quilt making. Examples include, but are not limited to: language arts, quilts of different cultures, chemistry, design, preservation, history, construction, math-conversion of quilt patterns, textiles/fabrics, computerization, entrepreneurship. History may include history of an old quilt or history/research of a particular style of quilt such as Baltimore album quilts or Amish quilts. Exhibit may be a 14 inch x 22 inch poster, a three-ring notebook that is 8.5 inches x 11 inches notebook, or the use of a digital platform. Multi-media presentations and exhibits are to be uploaded to a video streaming application and 4‑H member must provide a hard copy QR code for viewing. 4‑H members are encouraged to test their codes or link on several devices to check for appropriate permissions for public viewing. All items in an exhibit must be attached together and labeled. NO quilted items should be entered in this class (SF208C) |
| SF)030 | Computer Exploration | Exhibit may be a 14-inch x 22-inch poster or a three-ring notebook that is 8.5 inches x 11 inches, with a minimum of six computer-generated quilt designs or color variations on a quilt design. Include information on the type of program used, the process used to generate designs, or how you used color to create different quilt designs. (SF208C) |
PREMIER QUILT
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)080 | Hand quilted (SF208A) | |
| SF)081 | Sewing machine quilted (SF208A) | |
| SF)082 | Long arm quilted | non-computerized/hand-guided (SF208A) |
| SF)083 | Long arm quilted | computerized (SF208A) |
QUILT DESIGN OTHER THAN FABRIC
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)020 | Quilt Designs Other than Fabric | Two or three-dimensional item with quilt design made using a medium other than fabric, such as a wooden quilt block, stained glass, paper, etc. (SF208B) |
QUILTED EXHITBITS
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)040 | Wearable Art | Quilted clothing or a clothing accessory that must have a recognizable amount of quilting and may include fabric manipulation. Quilting must be done by a 4-H member. On a half sheet of 8 ½ x 11-inch paper, tell how you selected the design and fabrics, including whether or not you used a kit, jelly roll, charm squares, etc. (SF208A) |
| SF)041 | Inter-Generational Quilt | A quilt made by a 4-H member and family members or friends of different generations. (SF208E) On a half-sheet of 8 ½ x 11-inch paper, include an explanation answering the following questions:
|
| SF)042 | Service Project Quilt | A quilt constructed by a 4‑H member or group to be donated to a worthy cause. On a half sheet of 8.5-inch x 11-inch paper, include an explanation answering the following questions:
|
Classes 050-052 - Pieced quilts made up of squares and/or rectangles. (SF208A)
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)050 | Small | length + width = less than 60 inches. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork. |
| SF)051 | Medium | length + width = 61 inches to 120 inches |
| SF)052 | Large | length + width = over 120 inches |
Classes 060-062 - In addition to any of the methods in classes 50-52, quilts may have triangles, and/or may be embroidered.
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)060 | Small | length + width = less than 60 inches. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork. |
| SF)061 | Medium | length + width = 61 inches to 120 inches |
| SF)062 | Large | length + width = over 120 inches |
Classes 070-072 - In addition to any of the methods in classes 50-62, quilts may have curved piecing, applique, Celtic style, stained glass style, paper piecing, art quilt style (an art quilt is an original exploration of a concept or idea rather than the handing down of a “pattern.” It experiments with textile manipulation, color, texture and/or a diversity of mixed media. An Art Quilt often pushes quilt world boundaries), or other non-traditional styles. (SF208A)
| CLASS | DIVISION | DESCRIPTION |
|---|---|---|
| SF)070 | Small | length + width = less than 60 inches. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork. |
| SF)071 | Medium | length + width = 61 inches to 120 inches |
| SF)072 | Large | length + width = over 120 inches |