FASHION SHOW

Department C - Section 410 

**All Fashion Show and related exhibits will be entered on Clothing Day.

The 4-H Fashion Show is an opportunity for 4-H members to showcase their clothing construction and consumer management skills. Construction garment members are judged on fit, construction, poise, and overall look of the garment on the individual. Shopping In Style members are judged on garment fit, the overall look of the outfit, and poise, as well as record keeping skills in the written report.

Any 4-H member who has completed a clothing project during the current year may enter the Fashion Show. An information sheet will be required for each entry. These sheets are available from your 4-H leader or the Extension Office. They must be filled out in advance and returned to the Extension Office.

Those who have enrolled in or completed middle or advanced projects are not eligible to exhibit in STEAM Clothing 1.

* All 4-H members may model up to three outfits at the Public Fashion Show.   4-H members must indicate which outfits they will be modeling at the Public Fashion Show when making their clothing entry. Details on clothing modeling information will be mailed to 4-H members enrolled in clothing projects. 

CRITERIA FOR JUDGING- As described in "Guide for Judging Exhibits in Clothing" is based on the individual wearing the garment (70%) and the garment (30%).

Requirements, registration information, forms are different for State Fair.  Please visit the 4-H.unl.edu for additional information. 

FASHION SHOW

Department C - Section 410 

**All Fashion Show and related exhibits will be entered on Clothing Day.

4-H'ers must indicate which outfits they will be modeling at the Public Revue when making their clothing entry. Details on clothing modeling information will be mailed to 4-H’ers enrolled in clothing projects. 

 CLOTHING I (STEAM FUNDAMENTALS)

 Department C - Section 410
(Fashion Show)

4-Her's who have enrolled in or completed STEAM II and III are not eligible. Purchased items may be included to complete an outfit, such as if 4-H’er models a simple skirt, top may be purchased.

900. Any item from Class 906 through Class 915 from STEAM Clothing 1 FUNDAMENTALS  (See page 51)
901. Any 2nd item from Class 906 through Class 915 from STEAM Clothing 1 FUNDAMENTALS  (See page 51)

FASHION SHOW

Department C - Section 410

4-Her's who have enrolled in STEAM I Clothing 1 are not eligible.  The following items can NOT entered in the Fashion Show. Textile clothing accessories, Nightshirt/loungewear, for example, flannel lounging pants, Upcycled garments.

902.     Modeled—Experience buying a complete wearable outfit  of less than $75.00 (For ages 8-9 only) Must be enrolled in             Attention Shoppers.. This entry corresponds to Dept C, Sect   944 Class 903. 
903.     Modeled Knitted or Crocheted Wearable Item (Beginning    Unit)
*10       Modeled “Beyond the Needle” Embellished Garment(s) with an Original Design -  Garment is created using Intermediate or advanced techniques as defined in the project manual. Designs are the original idea of the 4-H’er using the elements and principles of design to make an original statement. 
*15       Modeled “Beyond the Needle” Garment Constructed From Original Designed Fabric - Fabric yardage is designed first, then a garment is constructed from that fabric. Other embellishments may be added.
*20.      Modeled “Beyond the Needle” Textile Arts Garment(s) - Garment is constructed using new unconventional materials. Examples: Rubber bands, plastic, duct tape.
*25.      Modeled “Beyond the Needle” Wearable Technology Garment -  Garment has integrated technology into its design.
*30.      Modeled Constructed STEAM Clothing 2 Garment(s) - Possible types of STEAM Clothing 2 garments include: Dress; or Romper or Jumpsuit; OR Two-Piece Combination (skirt with top, vest, or lined/unlined jacket jumper and top; pants or shorts outfit (pants or shorts with shirt, vest or unlined jacket). A purchased top can be worn to complete a skirt, pants, or shorts outfit with top, vest or lined/unlined jacket. 
4-H members who have enrolled in or who have completed STEAM Clothing 3 projects are not eligible to enter STEAM Clothing 2.

*40.      Modeled Constructed STEAM Clothing 3 Garment(s) - Possible types of garments STEAM Clothing three garments include: include: Dress or formal; OR Skirted Outfit Combination (skirt with top, vest, lined/.unlined jacket OR jumper and shirt) A purchased top can be worn to complete a vest or jacket outfit with a skirt, pants or shorts; OR Pants or Shorts Outfit Combination (pants or shorts with top, vest, lined/unlined jacket) A purchased top can be worn to complete a vest or jacket outfit with a skirt, pants or shorts; OR Romper or Jumpsuit; OR Specialty Wear (swimwear, costumes, western wear-chaps, chinks, riding attire or hunting gear): OR Non-tailored Lined or Unlined Jacket or Coat, additional pieces with jacket or coat may either be constructed or purchases; Or Tailor Coat, Blazer, Suit Jacket, or Outerwear. Additional pieces with coat blazer, jacket or outerwear may either be constructed or purchased. Nightwear or loungewear can NOT be modeled.
*50       Modeled Knitted or Crocheted Clothing (Level 2 or 3) - Knitted garment using pattern stitches such as diamond, block twist or seed/moss stiches or advanced knitting stitches such as pas slip stitch over, double-pointed needle knitting, cable, Turkish, Tamerna, plait, Germaine, Feather and fan or knitting with one or more patterns such as Aran or Fair Isle.
Crocheted garment using pattern stitches such as texture, shell, cluster or mesh stitches or advance crochet stitches such as afghan, broomstick, hairpin lace, design motifs or pattern stitches. 
Garment can be a sweater, cardigan, dress, coat, a top and bottom, or a two piece ensemble.
*60.      Modeled Shopping In Style Purchased Outfit and Written Report SF184 - The curriculum is developed and designed for youth ages 8 and older to help them strengthen their consumer skills when purchasing clothing. 4-H members must model a complete outfit.