Pre-Fair Day Projects, Contests, and Events

Pre-Fair Day is held in July BEFORE the County Fair. This is NOT held at the fairgrounds. Refer to the 4-H newsletter for date, time, and location.

Projects/Contests/Events that are judged and/or take place on Pre-Fair Day include: 

  • ALL Clothing Construction Exhibits (including Quilt Quest, Knitting, and Crocheting)
  • ALL Modeling of Exhibits
  • Family & Consumer Sciences Judging Contest 
  • Horticulture Judging Contest 
  • Table Setting Contest/Culinary Challenge 
  • Talent Contest 
  • Public Fashion Review

Pre-Entry: All exhibits must be pre-entered. It is the responsibility of the 4-H’er to enter his/her exhibits in the correct class. The exhibit will be judged and then dropped one ribbon placing if entered in the wrong class. Pay close attention to clothing construction classes and what is required or not allowed to be entered in that class.

*Clover Kids - refer to the Clover Kid Division of the Fair Book for classes, contest, and information specific to Pre-Fair Day.

EXHIBITS THAT MUST BE BROUGHT TO BACK COUNTY FAIR: 
ALL Clothing Construction and Modeling Exhibits (including Shopping In Style clothing exhibits) NEED to be brought back for display at the County Fair even though they have already been judged. Exhibits that are not brought back to the fair for display will not be awarded premiums.

Table Setting/Culinary Challenge Exhibits 

  • Boyd County - ALL exhibits MUST be brought back for display at the County Fair. 
  • Holt County - Champion and Reserve Champion exhibits in each age division MUST be brought back for display at the County Fair. 
  • Do NOT exhibit food at the County Fair . Picture of food was taken by Extension Staff at Pre-Fair Day to be placed on table.

County Only Exhibits:
IMPORTANT - There is NOT a County Only Section in the Fair book. There will either be a  CF or a SF in front of every Class Number.

  • CF: means that exhibit is ONLY eligible to be exhibited at the County Fair.
  • SF: means that exhibit if CHOSEN at County Fair is eligible to advance to State Fair.
  • All exhibits eligible for entry at county and state fair are identified by numerical class numbers. Those which are eligible only for the county fair are identified by 900 numbers. Exhibit must be one that fits into the project area. Use manual for ideas. Call the Extension Office if you have questions.
CLOTHING

4-H members in the clothing category will demonstrate their knowledge through the creation of garments using STEAM (science, technology, engineering, arts, and mathematics) techniques. Five divisions in the clothing category offer a varying level of difficulty for 4-H members. A list of skills by project is available at http://go.unl.edu/ne4hclothing.

Rules

See the "General Rules and Regulations - Static Exhibits" section of this fairbook for more information and additional resources.

  1. Clothing Items:
  • All clothing items will be judged for construction and modeling on Pre-Fair Day.
  • Holt County- All clothing items will be modeled at the Fashion Show and modeling results will be announced that same evening. 
  • All clothing items will be brought back to the County Fair where they will receive clothing construction ribbons. If the clothing item is not brought back to the Fair for display, then that item will lose the premium money that was awarded to it. In addition, all entries must conform to rules and regulations as set forth in the fair book.
  1. Entry Tags:
  • Boyd County - Boyd County Clothing Exhibits do not need entry tags on them at Pre-Fair or the County Fair.
  • Holt County - Every Holt County Clothing Exhibits do need an entry tag. Every Holt County clothing exhibit must be described on the appropriate entry tag accompanying it (for example: dark blue wool skirt and jacket, red and white printed blouse). Entry tag placement: as you look at the garment place the entry tag securely using safety pins on the right side of the garment and the hook of the hanger to the left.
  1. Identification Labels:
    Each item entered as a clothing, knitting or crochet exhibit at Pre-Fair Day AND at the County Fair must have a label attached stating: County, 4-H member’s name and age, project name and class in which garment is entered and the number of years enrolled in the project exhibited. Wool entries must have fiber content listed on the identification label. Attach a label on every component of the outfit using safety pins or by basting. Not responsible for unlabeled items.
  2. Preparation of Exhibits:
    Please bring all wearable exhibits on wire hangers or hangers with a swivel hook ONLY. All exhibits not suitable for hanging should be entered in a self-sealing plastic bag and hung on a hanger. Wool garments and garments with narrow straps hang better on other hangers, i.e., wooden, or notched plastic hangers with a swivel hook. As you look at the garment, place the hook of the hanger pointing to the left. Fasten skirts, shorts and pants to skirt/pant hangers or safety pin on hanger. Each piece should be entered on its own hanger. If more than one hanger is used for an entry, fasten hangers belonging to one exhibit together with twist ties or rubber bands. 
  3. A Design Data Card MUST be included with all Beyond the Needle Classes C221003 through C221008 exhibits. The data card is available at http://go.unl.edu/ne4hclothing. If the data card is not included, the exhibit will be lowered one ribbon placing.
  4. A Design Data Card MUST be included with STEAM 2 and 3 upcycled exhibits. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25” x 5.5.” If additional information is not included, the exhibit will be lowered one ribbon placing. A list of skills by project and the Design Data Card are available at http://go.unl.edu/ne4hclothing. 
  5. Garments must be human wearing apparel for all projects except some in STEAM Clothing 1 and non-wearable sewn item. Garments as listed may be made for self (4-H member) or another person. 4-H’ers enrolled in clothing projects should continue their skill development. Once you have exhibited in a higher level, you are not eligible to exhibit in a lower level. Ex. Once you exhibit in STEAM Clothing 3, you are not eligible to exhibit in STEAM Clothing 2.
  6. See Holt County Outstanding Clothing Award for rules on winning these awards.
  7. Exhibitors will be interviewed judged at Pre-Fair Day. Parents are allowed in on the interview, but they are reminded that the interview is with the exhibitor and the judge. 
DIVISION 220 - GENERAL CLOTHING CLASSES

Rules
4-H members in all skill levels may exhibit in this area.

SF-C220001 - Clothing Portfolio - (SF20) - Complete at least four different samples/activities from Chapter 2, 3 OR Chapter 4 of the project STEAM Clothing 2 project manual. The Portfolio should be placed in an 8½” x 11”, 3 ring binder. Include an appropriate cover, dividers, and table of contents. (Additional pages can be added each year but should be dated.) See pages 9-11 in STEAM Clothing 1: FUNdamentals project manual; pages 9-12 in STEAM Clothing 2: Simply Sewing project manual; and pages 11-14 in STEAM Clothing 3: A Stitch Further project manual for portfolio formatting. Design Portfolio for Beyond The Needle can be found under Division 221 - Beyond the Needle classes.

SF-C220002 - Textile Science Scrapbook - (SF20) - Must include at least 10 different textile samples. Use Textile Information Cards template on page 39 in STEAM Clothing 2: Simply Sewing project manual to identify fabric swatches. Completed textile cards should be placed in an 8 1/2 x 11”, 3 ring binder. Include an appropriate cover. Textile Science Scrapbook should build upon itself each year (additional pages can be added each year but should be dated). See the STEAM Clothing 2 project manual for fabric suggestions.

SF-C220003 - Sewing for Profit - (SF) - Using page 161-167 in the STEAM Clothing 2: Simply Sewing project manual, display what products you posted online and analyze the cost of goods purchased to determine the appropriate selling price for your product. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22” x 30”.

CF-C220900 - Non-Wearable Sewn Item - This class is for items that have been sewn but DO NOT fit into any other sewing or home environment classes (examples - doll clothes, doll blanket, etc.). On a 4" x 6" card explain to the judge what you did to complete this item and how the item is to be used.

CF-C220901 - Garment Made for Another - Outfit must be a complete wearable outfit. Outfit must reflect moderate to advanced workmanship for the seamstress.

DIVISION 900 - STEAM CLOTHING 1 - FUNdamentals CLASSES

Rules

  • Exhibits will be simple articles requiring minimal skills. Follow suggested skills in project manual STEM Clothing 1: Fundamentals.
  •  A list of skills by project is available at A list of skills by project is available at https://go.unl.edu/ne4hclothing.
  • 4-H'ers who have enrolled in or completed STEAM Clothing 2 project are not eligible to exhibit in STEAM Clothing 1.

CF-C900900 - Sewing Kit - (SF20) - Include a list of sewing notions and purpose for each included. (pg. 12-17 in project manual)

CF-C900901 - Fabric Textile Scrapbook - (SF20) - Must include at least 5 different textile samples. Use Textile Information Cards template on page 41 in project manual to identify fabric swatches. Completed textile cards should be placed in an 8½ x 11”, 3 ring binder. Include an appropriate cover. See the project manual for fabric suggestions.

CF-C900902 - What’s the Difference - (SF20) - Exhibit (not to exceed 22” x 30”) a notebook, poster, small display sharing a project comparison and price point. See project manual, “What’s the Difference?” page 118-119. Exhibits should include pictures NO actual pillows.

CF-C900903 - Clothing Service Project - (SF20) - Can include pillows or pillowcases but are not limited too. Exhibit (not to exceed 22” x 30”) a notebook, poster, small display sharing information you generated in the project activity “Serving A Purpose” page 124 and 125.

Beginning Sewing Exhibits: Exhibits must be made from medium weight woven fabrics that will sew and press smoothly, flannel/ fleece is acceptable. Solid color fabrics or those having an overall print are acceptable. NO PLAIDS, STRIPES, NAPPED or JERSEY KNIT. Patterns should be simple without darts, set-in sleeves, and collars. Raglan and kimono sleeves are acceptable.

CF-C900904 - Pincushion - (CF50)

CF-C900905 - Pillowcase -(CF51)

CF-C900906 - Simple Pillow - (CF52) - No larger than 18” x 18”.

CF-C900907 - Bag/Purse - (CF53) - No zippers or buttonholes.

CF-C900908 - Simple Top -(SF28)

CF-C900909- Simple Bottom - (SF28) - pants, shorts, or skirt.

CF-C900910 - Simple Dress -(SF28)

CF-C900911 - Upcycled Simple Garment - (SF21) - The original used item must be redesigned (not just decorated) in some way to create a new wearable piece of clothing. A “before” picture and a description of the redesign process must accompany the entry, or it will be disqualified.

CF-C900912 - Upcycled Accessory - (SF22) - A wearable accessory made from a used item. The item used must be changed in some way in the “redesign” process. A “before” picture and a description of the redesign process must accompany the entry, or it will be disqualified.

CF-C900913 - STEAM Clothing 1 - Other - Using skills learned in project manual. (fleece tied blanket, apron, vest, etc.)

DIVISION 221 - BEYOND THE NEEDLE CLASSES

Rules
4-H members must show their own original creativity. 

SF-C221001 - Design Portfolio - (SF20) - A portfolio consisting of at least three design samples or activities. Refer to the Beyond the Needle project manual for activity ideas. The Portfolio should be placed in an 8 ½” x 11”, 3 ring binder. Include an appropriate cover. (Additional pages can be added each year but should be dated.) See pages 14-16 in the Beyond the Needle project manual for portfolio formatting.

SF-C221002 - Color Wheel - (SF20) - Create your own color wheel, complimentary color bar or color scheme using pages 27-39 in the Beyond the Needle project manual. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22” x 30”.

CF-C221900 - Beginning Embellished Garment - (SF25) - Create a garment using beginning techniques as defined in the Beyond the Needle project manual. Designs are the original idea of the 4-H’er using the elements and principles of design to make an original statement.

CF-C221901 - Beginning Textile Clothing Accessory - (SF25) - Accessory is constructed and/or decorated using techniques as defined in the Beyond the Needle project manual. Entry examples include hats, bags, scarves, gloves, aprons etc.

SF-C221003 - Embellished Garment with Original Design - (Eligible for State Fair Fashion Show - (SF26) - Create a garment using techniques as defined in the project manual. Designs are the original idea of the 4-H’er using the elements and principles of design to make an original statement. **Example: Tie-Dye T-shirts if you want the garment to potentially be selected to go on to State Fair! See Rule #5 for additional information that is required.

SF-C221004 - Original Designed Fabric Yardage - (SF26) - Fabric yardage is designed using techniques such as those found in the manual. Other embellishments may be added. Exhibit consists of at least one yard of finished fabric. See Rule #5 for additional information that is required.

SF-C221005 - Item (garment or non-clothing item) Constructed from Original Designed Fabric - (Only Garments are eligible for State Fair Fashion Show) - (SF26) - Fabric yardage is designed first, then an item is constructed from that fabric. Other embellishments may be added. See Rule #5 for additional information that is required.

SF-C221006 - Textile Arts Garment or Accessory - (Garment eligible for State Fair Fashion Show) – (SF26) - A garment or accessory constructed using new unconventional materials. Examples: rubber bands, plastic, duct tape. A description of the design process must accompany the entry. See Rule #5 for additional information that is required.

SF- C221007 - Fashion Accessory - (Not eligible for State Fair Fashion Show) - (SF26) - An accessory designed and/or constructed using elements and principles of design; can be textile or non-textile based. Example: shoes, strung bracelet/necklace, wire wrapping, scarves, flip flops, design on tennis shoes, etc. See Rule #5 for additional information that is required.

SF-C221008 - Wearable Technology Garment or Accessory - (Eligible for State Fair Fashion Show) - (SF26) - Technology is integrated into the garment or accessory in some way (For example: LEDs, charging capabilities, sensors, and etc.). See Rule #5 for additional information that is required.

CF-C221902 - Beyond the Needle -Other - Examples include iron on applique, tie dye, kits, etc. with or without original design. Exhibit needs to relate to project area. If additional information is not included, the exhibit will be lowered one ribbon placing.

DIVISION 222 - STEAM CLOTHING 2 - SIMPLY SEWING CLASSES

Rules

  • Exhibits entered in this project must reflect at least one new skill learned from the manual STEAM Clothing 2: Simply Sewing.
  • A list of skills by project is available at A list of skills by project is available at https://go.unl.edu/ne4hclothing.
  • Garments as listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond STEAM Clothing 1.

SF-C222001 - Design Basics, Understanding Design Principles - (SF20) - 4-H members exhibit sharing a learning experience from pages 17-20 in the project manual. Include answers to questions found on page 20 of the manual. The exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22” x 30”.

SF-C222002 - Pressing Matters - (SF20) - 4-H Members may enter a ham seam or sleeve roll from pages 21-25 “A Pressing Matter” in the STEAM Clothing 2 project manual. Exhibit should include answers to lesson questions that are most appropriate to include.

SF-C222003 - Upcycled Garment- (Eligible for State Fair Fashion Show) - (SF28) - Create a garment from used textile-based items. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. See Rule #6 for additional information that is required. 

SF-C222004 - Upcycled Clothing Accessory - (Not eligible for State Fair Fashion Show) (SF28) - A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished item must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches. If additional information is not included, the exhibit will be lowered one ribbon placing. A list of skills by project and the Design Data Card are available at https://go.unl.edu/ne4hclothing. 

SF-C222005 - Textile Clothing Accessory - (Not eligible for State Fair Fashion Show) (SF28) - Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. Entry examples include hats, bags, scarves, gloves. No metal, plastic, paper, or rubber base items allowed (i.e., barrettes, headbands, flip flops, duct tape, etc.)

SF-C222006 - Top (Not eligible for State Fair Fashion Show) - (SF28) - (vest acceptable)

SF-C222007 - Bottom (Not eligible for State Fair Fashion Show) - (SF28) - (pants or shorts)

SF-C222008 - Skirt (Not eligible for State Fair Fashion Show) - (SF28)

SF-C222009 - Lined or Unlined Jacket (Eligible for State Fair Fashion Show) - (SF28)

SF-C222010 - Dress (Eligible for State Fair Fashion Show) - (SF28) - (not formal wear)

SF-C222011 - Romper or Jumpsuit (Eligible for State Fair Fashion Show) - (SF28)

SF-C222012 - Two-Piece Outfit (Eligible for State Fair Fashion Show) - (SF28)

SF-C222013 - Alter Your Pattern - (SF28) (Eligible for State Fair Fashion Show) - Enter in the class that best describes the type of garment constructed i.e., Dress, Romper or Jumpsuit, or Two-piece Outfit - Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, adding a lining).

SF-222014 - Garment Constructed from Sustainable or Unconventional (natural or synthetic) Fibers - (SF28) (Eligible for State Fair Fashion Show) - Enter in the class that best describes the type of garment constructed i.e., Dress, Romper or Jumpsuit, or Two-piece Outfit. Fabric/Fibers used in this garment must be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.

CF-C222900 - STEAM Clothing 2 - Other - Exhibit needs to relate to project area. You can add any additional information that you want the judge to know about your exhibit. 

DIVISION 223 - STEAM CLOTHING 3 - A STITCH FURTHER CLASSES

Rules

  • Exhibits entered in this project must reflect at least one new skill learned from the manual STEAM Clothing 3: A Stich Further.
  • A list of skills by project is available at A list of skills by project is available at https://go.unl.edu/ne4hclothing.
  • Garments as listed may be made from any pattern or any fabric and should demonstrate sewing skills beyond STEAM Clothing 2. 
  • Entry consists of completely constructed garments only. 
  • Wool entries must have fiber content listed on the identification label.

SF-C223001 - Upcycled Garment - (Eligible for State Fair Fashion Show) (SF28) - Create a garment from used textile-based items. The original used item must be redesigned (not just decorated) in some way to create a new wearable piece of clothing. See Rule #6 for additional information that is required.

SF-C223002 - Upcycled Clothing Accessory - (Not eligible for State Fair Fashion Show) (SF28) - A wearable accessory made from a used item. The item used must be changed in some way in the redesign process. See Rule #6 for additional information that is required.

SF-C223003 - Textile Clothing Accessory - (Not eligible for State Fair Fashion Show) (SF28) - Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 3. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper, or rubber base items allowed (i.e., barrettes, headbands, flip flops, duct tape, etc.)

SF-C223004 - Dress or Formal - (Eligible for State Fair Fashion Show) - (SF28)

SF-C223005 - Skirted Combination - (Eligible for State Fair Fashion Show) - (SF28) - (skirt with shirt, vest or jacket OR jumper and shirt)

SF-C223006 - Pants or Shorts Combination - (Eligible for State Fair Fashion Show) - (SF28) - (pants or shorts with shirt, vest, or jacket)

SF-C223007 - Romper or Jumpsuit - (Eligible for State Fair Fashion Show) - (SF28)

SF-C223008 - Specialty Wear - (Eligible for State Fair Fashion Show) - (SF28) (includes swimwear, costumes, hunting gear, or chaps)

SF-C223009 - Lined or Unlined Jacket - (Not eligible for State Fair Fashion Show) - (SF28) - (non-tailored).

SF-C223010 - Coat, Blazer, Suit Jacket or Outerwear - (Eligible for State Fair Fashion Show) - (SF29) - A tailored blazer or suit jacket or coatWool entries must have the fiber content listed on the identification label to be considered for the Make It With Wool Award.

SF-C223011 - Alter/Design Your Pattern - (SF28) - (Eligible for State Fair Fashion Show, in the class that best describes the type of garment constructed i.e., Dress, Romper or Jumpsuit, or Two-piece Outfit) - Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 3 include: moving darts, adding a zipper, merging two patterns together, altering a pattern for a woven or knit material, adding a lining, designing your own pattern)

SF-C223012 - Garment Constructed from Sustainable or Unconventional (natural or synthetic) Fibers (Eligible for State Fair Fashion Show, in the class that best describes the type of garment constructed i.e., Dress, Romper or Jumpsuit, or Two-piece Outfit) (SF28) Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.

CF-C223900 - STEAM Clothing 3 - Other - Exhibit needs to relate to project area. You can add any additional information that you want the judge to know about your exhibit.

FIBER ARTS - KNITTING & CROCHETING

The purpose of this category is to establish basic to advanced crochet and knitting skills. In addition, projects in this category require 4-H'ers to select adequate yarn and make design decisions. 

Rules
See the "General Rules and Regulation - Static Exhibits" section of this fair book for more information and additional resources.

  1. Entry Tags: 
  • Boyd County - Boyd County Clothing Exhibits do not need entry tags on them at Pre-Fair or the County Fair.
  • Holt County - EveryHolt County Clothing Exhibits do need an entry tag. Every exhibit must be described on the appropriate entry tag accompanying it (for example: blue afghan, yellow sweater, crocheted gray elephant). Attach the entry tag securely to the exhibit using straight pin or safety pins (no paper clips).
  1. Identification Labels: Each item entered as a knitting or crochet exhibit must have a label attached stating: County, 4-H member's name and age, project name and class in which exhibit is entered, and the number of years the 4-H member has exhibited. Wool entries must have fiber content listed on the identification label. Attach a label to every component of the exhibit using safety pins or by basting. Not responsible for unlabeled items.
  2. Preparation of Exhibits: Knitted and Crocheted exhibits should be entered in the most appropriate manner for the exhibit.
  3. General: Garments as listed may be made for self (4-H member) or another person. Once you have exhibited in a higher level, you are not eligible to exhibit in a lower level. Ex. Once you exhibit in Knitting or Crochet Level 3, you are not eligible to exhibit in Knitting or Crochet Level 2. 
  4. Judging Criteria for knitted or crocheted exhibits: Design and Color, Neatness, Knitting or Crocket Mechanics, Trimmings, and Constructions Finishes.
  5. A Fiber Arts Knitting Data Card: each knitted exhibit must include the following information on the fiber arts data card with the entry tag or exhibit will be lowered one ribbon placing: A Fiber Arts knitting data card is available at https://go.unl.edu/ne4hclothing.
  • Why did you choose to create this exhibit?
  • What steps did you take as you created this exhibit?
  • What were the most important things you learned?
  • Gauge-Number of rows per inch; number of stitches per inch.
  • Size of needles, finger knitted, arm knitted, loom or machine knitted
  • Kind of yarn - weight and fiber content.
  • Names of stitches used.
  1. A Fiber Arts Knitting Data Card: each crocheted exhibit must include the following information on the fiber arts data card with the entry tag or exhibit will be lowered one ribbon placing: A fiber arts crochet data card form is available at https://go.unl.edu/ne4hclothing.
  • Why did you choose to create this exhibit?
  • What steps did you take as you created your exhibit?
  • What were the most important things you learned?
  • Gauge and size of hook or type of crocheting tool.
  • Kind of yarn - weight and fiber content or other material used.
  • Names of stitches used.
DIVISION 225- KNITTING CLASSES

CF-C225900 - Level 1 Knitted Clothing or Home Design & Restoration Item - (SF60) - Examples include: slippers, hat, mittens, etc.

SF-C225001 - Level 2 Knitted Clothing - (SF60) - (Garment eligible for State Fair Fashion Show) - Knitted item or garment using pattern stitches such as diamond, block, twist, or seed/moss stitches. Basic stitches [including Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo)] to form pattern.

SF-C225002 - Level 2 Knitted Home Design & Restoration Item - (SF60) - Knitted Item using basic stitches [including: Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo)] to form patterns.

SF-C225003 - Arm or Finger Knitted Item - (SF60) - (Wearable or Non-Wearable Item)

SF-C225004 - Loom Knitted Item - (SF60) - (Wearable or Non-Wearable Item)

SF-C225005 - Level 3 Knitted Clothing - (SF60) - (Garment eligible for State Fair Fashion Show) - Knitted garment made from advanced knitting stitches such as pass slip stitch over, double-pointed needle knitting, cable Turkish, tamerna, plait, germaine, feather and fan or knitting with one or more patterns such as Aran or Fair Isle. Made by using stitches learned in Level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment such as argyle knitting and chart knitting.

SF-C225006 - Level 3 KnittedNon-Wearable Item - (SF60) - Knitted item made by using stitches learned in Level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment such as argyle knitting and chart knitting.

SF-C225007 - Level 3 Machine Knitting - (SF60)

CF-C225901 - Knitting - Other - (SF60) - Exhibit needs to relate to project area. You can add any additional information that you want the judge to know about your exhibit.

DIVISION 226 - CROCHET CLASSES

CF-C226900 - Level I Crocheted Clothing or Home Design & Restoration Item - (SF60) - Examples include coil purse, scarf, stole, slippers, potholder, etc.

SF-C226001 - Level 2 Crocheted Clothing - (SF60) - (Garment eligible for State Fair Fashion Show) - Crochet garment using basic stitches [including: chain, single, double, half-double, treble] to form patterns.

SF-C226002 - Level 2 Crocheted Home Design & Restoration Item - (SF60) - Crochet item using basic stitches [including: chain, single, double, half-double, treble] to form patterns.

SF-C226003 - Level 3 Crocheted Clothing - (SF60) - (Garment eligible for State Fair Fashion Show) - Crochet garment using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin lace, design motifs, and multiple pattern stitches.

SF-C226004 - Level 3 Crocheted Home Design & Restoration Item - (SF60) - Crochet item using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin lace, design motifs, and multiple pattern stitches.

CF-C226901 - Crochet - Other - Exhibit needs to relate to project area. You can add any additional information that you want the judge to know about your exhibit.

QUILT QUEST

In Quilt Quest, 4-H members learn skills as they progress through the project. The least experienced 4-H member will select fabric, cut, and sew together only squares or rectangles in making the quilt top. They may have additional guidance in piecing the quilt block and layering together the quilt top, inner batting, and the quilt bottom, another person can do the quilting for them. If someone else does binding, the quilt must be entered in the intergenerational class.

In the Premier class, the 4-H member has developed skills to be able to do all of the work by himself/herself. This includes pattern and fabric selection, cutting and sewing individual pieces, layering the quilt top/batting/backing together, and quilting. Quilting may be done by hand, by sewing machine or by a commercial-grade quilting machine. After quilting, the 4-H member must finish the quilt by "squaring it up," putting binding on the edge, and placing a label on the quilt which provides details about the quilt making process for historical purposes.

Rules
See the “General Rules and Regulations - Static Exhibits” section of this fair book for more information and additional resources.

  1. All entry cards and support information MUST be attached using a safety pin. No straight pins.
  2. When judging Quilt Quest exhibits, the judges consider SF209 “Standards for Judging Quilts and Quilted Items.
  3. For all classes, 4-Hers can choose fabrics for the quilt by selecting fabric from fabric bolts. 4-Hers may also use “fabric collections” offered by manufacturers in a particular designer or fabric line. For more information see Examples Fabric Collections 
  4. A quilted exhibit is made up of at least 3 layers. Exhibits must be quilted or tied through all layers.
  5. Fleece blankets are not eligible in this division.
  6. Quilts must have a permanent label on the back in the bottom right corner with quilter’s name and date of completion. 
DIVISION 229 - QUILT QUEST CLASSES
QUILT DESIGN OTHER THAN FABRIC/BARN QUILTS

Rules
A barn quilt is a large piece of wood that is painted to look like a quilt block.

Supporting information is required for this exhibit. On a half sheet of 8.5 inch x 11 inch paper, include an explanation answering the following questions: A) How and why did you select the design? B) How and why did you select the color choice(s)? C) Explain what you did and what you learned by doing this project.

SF-C229020 - Quilt Design other than Fabric - (SF208B) - Two or three-dimensional item with quilt design made using medium other than fabric, such as wooden quilt block, stained glass, paper, etc.

SF-C229021- Barn Quilt created that is Less than 4’x4’ - (SF208B)

SF-C229022 - Barn Quilt created that is 4’x4’ or Larger - (SF208B)

EXPLORING QUILTS

Rules
No supporting information is required. 

SF-C229010 - Exploring Quilts - (SF208C) - Illustrate some aspect of quilts or quilt making. Examples include, but are not limited to language arts, quilts of different cultures, chemistry, design, preservation, history, construction, math-conversion of quilt patterns, textiles/fabrics, computerization, and entrepreneurship. History may include history of an old quilt or history/research of a particular style of quilt such as Baltimore album quilts or Amish quilts. Exhibit may be a 14” x 22” poster, a three-ring notebook that is 8 ½ x 11” notebook, or the use of a digital platform. Multi-media presentations and exhibits are to be uploaded to a video streaming application and 4-H member must provide a hard copy QR code for viewing. 4-H members are encouraged to test their codes or link on several devices to check for appropriate permissions for public viewing. All items in an exhibit must be attached together and labeled. NO quilted items should be entered in this class.

SF-C229030 - Computer Exploration - (SF208C) - Exhibit may be a 14” X 22” poster or a three-ring notebook that is 8 ½ x 11” with a minimum of six computer generated quilt designs or color variations on a quilt design. Include information on type of program used, process used to generate designs, or how you used color to create different quilt designs.

PREMIER QUILT

Rules
Entire quilt is the sole work of the 4-H member, including quilting (hand or machine). The youth may receive guidance but no one else may work on the quilt. Tied quilts are not eligible for this class.

SF-C229080 - Hand Quilted - (SF208A)

SF-C229081 - Sewing Machine Quilted - (SF208A)

SF-C229082 - Long arm quilted - non computerized/hand guided - (SF208A)

SF-C229083 - Long arm quilted - computerized - (SF208A)

QUILTED EXHIBITS

Rules
Please note the description of classes, which denote the degree of difficulty in construction and not the number of years in the project. A quilted exhibit consists of 3 or more layers. All quilted exhibits must be quilted (machine or hand) or tied. All quilt piecing and finishing must be the sole work of the 4-H member. Quilting, whether machine or hand quilted, may be done by another individual except for the Premier Quilt class. No pre-quilted fabric may be used. Wall quilts must have a hanging sleeve on the back of the quilt or some method for hanging. All quilted exhibits must be clean and finished for intended purpose.

All Classes 40-42 REQUIRE additional supporting information. See each class for specific questions to be answered.

All Classes 50-72 REQUIRE additional supporting information. On a half sheet of 8 ½ x 11” paper, include an explanation answering the following questions:

A) How and why did you select the design? 

B) Why did you select the materials and what materials did you use?

C) Explain what you did and what was done by others.

D) What did you learn that could be used on your next project?

Classes 40-42

SF-C229040 - Wearable Art - (SF208A) - Quilted clothing or clothing accessory which must have a recognizable amount of quilting and may include fabric manipulation. Quilting must be done by 4-H member. On a half sheet of 8 ½ x 11” paper, include an explanation answering the following questions: A) How did you select the design and fabrics? B) Did you use a kit, jelly roll, charm squares, etc.? C) What did you learn you can use on your next project?

SF-C229041 - Inter-Generational Quilt - (SF208E) - A quilt made by a 4-H member and family members or friends of different generations. On a half sheet of 8 ½ x 11” paper, include an explanation answering the following questions: A) How was the quilt planned and who did what in the construction of the quilt? B) How did you select the design and fabrics including whether or not you used a kit, jelly roll, charm squares, etc.? C) Explain what you did and what was done by others. D) What did you learn that could be used on your next project?

SF-C229042 - Service Project Quilt - (SF208D) - A quilt constructed by a 4-H member or group to be donated to a worthy cause. On a half sheet of 8 ½ x 11” paper, include an explanation answering the following questions: A) Why was the quilt constructed and who will receive the donated quilt? B) How did you select the design and fabrics used including whether or not you used a kit, jelly roll, charm squares, etc.? C) What did you do and what was done by others? D) What did you learn that you can use on your next project?

Classes 50-52 - (SF208A)
Pieced quilts made up of squares and/or rectangles. 

Additional supporting information required. See rules under Quilted Exhibits for questions that need to be answered on a on a half sheet of 8 ½ x 11” paper.

SF-C229050 - Unit 1 - Small - length + width = less than 60”. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork.

SF-C229051 - Unit 1 - Medium - length + width = 61” to 120”

SF-C229052 - Unit 1 - Large - length + width = over 120”

Classes 60-62 - (SF208A)
In addition to any of the methods in classes 50-52, quilts may have triangles, and/or may be embroidered.

Additional supporting information required. See rules under Quilted Exhibits for questions that need to be answered on a on a half sheet of 8 ½ x 11” paper.

SF-C229060 - Unit 2 - Small - length + width = less than 60”. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork.

SF-C229061 - Unit 2 - Medium - length + width = 61” to 120”

SF-C229062 - Unit 2 - Large - length + width = over 120” 

Classes 70-72 - (SF208A)
In addition to any of the methods in classes 50–62, quilts may have curved piecing, applique, Celtic style, stained glass style, paper piecing, art quilt style, (An art quilt is an original exploration of a concept or idea rather than the handing down of a “pattern”. It experiments with textile manipulation, color, texture, and/or a diversity of mixed media. An Art Quilt often pushes quilt world boundaries), or other non-traditional styles. 

Additional supporting information required. See rules under Quilted Exhibits for questions that need to be answered on a on a half sheet of 8 ½ x 11” paper.

SF-C229070 - Unit 3 - Small - length + width = less than 60”. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork.

SF-C229071 - Unit 3 - Medium - length + width = 61” to 120”

SF-C229072 - Unit 3 - Large - length + width = over 120”

CF-C229900 - Quilt Quest - Other - Exhibit needs to relate to project area. Examples may include Photography (Photographs of a quilt or quilts. May be part of a history of one quilt, showing the quilt and quilt maker, or may be a series of photographs taken at a quilt show or other event. Captions are encouraged. Mount on poter board, black preferred, in size appropriate for the photos and exhibit.), One Block Project (Fabric block made and finished, with a border, into a table mat or other small project.), Hand Quilting (Small project on plain fabric, finished into a useable item, hand quilted by the 4-H'er. Templates may be used for the quilt design, or they may be hand drawn or traced from other sources. May make into a pillow, wall hanging, or other finished item.), etc. You can add any additional information that you want the judge to know about your exhibit.

FASHION SHOW

The 4-H Fashion Show is an opportunity for 4-H members to showcase their clothing construction and consumer management skills. Construction garment contestants are judged on fit, construction, poise, and overall look of the garment on the individual. Shopping In Style contestants are judged on garment fit, the overall look of the outfit, and poise, as well as record keeping skills in the written report.

Rules
See the "General Rules and Regulations - Static Exhibits" section of this fair book for more information and additional resources.

  1. Separate dressing rooms will be provided for males and females.
  2. 4-H members modeling constructed garments will be judged for Construction/Fit and Selection/Creativity, and Individual Modeling/Accessories. 4-H members modeling Shopping in Style (purchased) garments will be evaluated in front of a judge for Modeling Skill, Fit, and Appearance of the Outfit and Accessories, worth 60% of the score. Judging of the completed Shopping in Style Fashion Show Form (SF184, revised 2024) will be done prior to the State Fair 4-H Fashion Show. The Shopping in Style Fashion Show Form (SF184, revised 2024) is worth 40% of the total score and is judged on content, completeness, accurate information, and neatness. All Garments/Accessories should be age appropriate. 
    COUNTY ONLY: Appropriate flannel nightwear/loungewear can be modeled.
    NOT ALLOWED: 
  • Other sleepwear/nightwear
  • Garments containing inappropriate language or images
  1. Chevrons or Armbands are not required while you are modeling for the judge or during the fashion show for the public. To be eligible to model at the state fair the 4-H’er must become 8 during the current year. It does not matter which sewing project that the exhibitor is enrolled in.
  2. Fashion Show/Clothing Exhibits at State Fair - Garment(s) chosen to represent the county at the State Fair Fashion Show cannot also go to state fair to be judged as a clothing construction exhibit.
DIVISION 410 FASHION SHOW CLASSES

Rules

  1. Clover Kids: refer to the Clover Kid Pre-Fair Day Section for classes.
  2. Any item modeled in the Fashion Show must have been judged at Pre-Fair Day.
  3. All Narration Forms must be in the Extension Office by the Pre-Fair Day entry deadline.
  4. All 4-H’ers who model must take part in the Public Fashion Show to receive their premium or any special prizes.

See Holt County Outstanding Clothing Award for rules on winning these awards.

CF-C410900 - Modeled STEAM 1 - Constructed Exhibits - (SF117) - Garment is created using techniques as defined in the project manuals such as Simple Top, Simple Bottom, Simple Dress, Upcycled Simple Garment, Upcycled Accessory, Pillowcase, Simple Pillow, Bag/Purse, and Other.

SF-C410010 - Modeled Beyond the Needle - Embellished Garment(s) with an Original Design - (SF118) - Garment is created using intermediate or advanced techniques as defined in the project manual. Designs are the original idea of the 4-H’er using the elements and principles of design to make an original statement.

SF-C410015 - Modeled Beyond the Needle - Garment Constructed from Original Designed Fabric - (SF118) - Fabric yardage is designed first, then a garment is constructed from that fabric. Other embellishments may be added.

SF-C410020 - Modeled Beyond the Needle - Textile Arts Garment(s) - (SF118) - Garment is constructed using new unconventional materials. Examples: rubber bands, plastic, duct tape.

SF-C410025 - Modeled Beyond the Needle - Wearable Technology Garment - (SF118) - Garment has integrated technology into its design.

SF-C410030 - Modeled Constructed STEAM Clothing 2 - Garment(s) - (SF118) - 4-H members who have enrolled in or who have completed STEAM Clothing 3 projects are not eligible to enter STEAM Clothing 2. Possible types of garments include: 

  • Dress; OR
  • Romper or Jumpsuit; OR
  • Two-Piece Outfit Combination - (skirt with top, vest, or lined/unlined jacket; jumper and top; pants or shorts outfit (pants or shorts with top, vest, lined/unlined jacket). Or a purchased top can be worn to complete a vest or lined/unlined jacket outfit with a constructed bottom. OR
  • Upcycled Outfit Combination-must contain a complete constructed outfit (examples: if the top is upcycled, must include a constructed bottom, upcycled dress).

SF-C410040 - Modeled Constructed STEAM Clothing 3 - Garment(s) - (SF118) - Possible types of garments include:

  • Dress or Formal; OR 
  • Skirted Outfit Combination (skirt with top, vest, lined/unlined jacket OR jumper and shirt) A purchased top can be worn to complete a vest or jacket outfit with a skirt, pants or shorts - OR
  • Pants or Shorts Outfit Combination (pants or shorts with top, vest, lined/unlined jacket) A purchased top can be worn to complete a vest or jacket outfit with a skirt, pants or shorts. – OR
  • Romper or Jumpsuit; OR
  • Specialty Wear (swim wear, costumes, western wear-chaps, chinks, riding attire or hunting gear); OR
  • Non-Tailored Lined or Unlined Jacket or Coat - Additional pieces with jacket or coat may either be constructed or purchased. OR
  • Tailored Coat, Blazer, Suit Jacket, or Outerwear - Additional pieces with coat, blazer, jacket, or outerwear may either be constructed or purchased. OR
  • Upcycled Outfit Combination-must contain a complete constructed outfit (examples: if the top is upcycled, must include a constructed bottom, upcycled dress). 

CF-C410901 - Modeled Knitted or Crocheted Clothing - Level 1 - Simple knitted exhibit may include - slippers, hat, mitten, etc. Simple crocheted exhibit may include coil purse, scarf, stole, slippers, potholder, etc.

SF-C410050 - Modeled Knitted or Crocheted Clothing - Level 2 or 3 - (SF118) - Knitted garment using pattern stitches such as diamond, block, twist or seed/moss stitches or advanced knitting stitches such as pass slip stitch over, double-pointed needle knitting, cable, Turkish, tamerna, plait, germaine, feather and fan or knitting with one or more patterns such as Aran or Fair Isle. Crocheted garment using pattern stitches such as texture, shell, cluster or mesh stitches or advance crochet stitches such as afghan, broomstick, hairpin lace, design motifs, or pattern stitches. The garment can be a sweater, cardigan, dress, coat, a top and bottom, or a two-piece ensemble.

SHOPPING IN STYLE

Rules
4-H’ers will be allowed to model in both the constructed fashion show and the purchased garment fashion show. 4-H’ers will model a complete outfit - all pieces of the outfit must be purchased. The curriculum is developed and designed for youth to help them strengthen their consumer skills when purchasing clothing.

All Shopping In Style exhibits will NEED to be brought back to the county fair for display.

SF-C410060 - Modeled Shopping in Style - Purchased Outfit and Written Report - (SF185) - The curriculum is developed and designed for youth ages 8 and older to help them strengthen their consumer skills when purchasing clothing. 4-H Members must model a COMPLETE WEARABLE OUTFIT (ex, top/bottom, dress.) All pieces of the garment must be purchased. Purchase of accessories is optional. 

COUNTY ONLY EXHIBITS

CF-C410902 - Modeled Quilt Quest - Exhibit

PRE-FAIR DAY CONTESTS

GENERAL INFORMATION: 4-H'ers are eligible to participate in all judging and identification contests divisions regardless of project enrollment. While contest is in progress, a contestant shall not communicate with others, except as directed by the Superintendent in charge of the contest. Participants will be informed of regulations at the beginning of each contest. 

Rules
See the “General Rules and Regulations - Static Exhibits” section of this fair book for more information and additional resources.

*Clover Kids - refer to the Clover Kid Division of the Fair Book for classes, contest and information specific to Pre-Fair Day.


FAMILY & CONSUMER SCIENCE JUDGING CONTEST

(4-H Age prior to Jan. 1 of current year)

An interdisciplinary approach using situations relevant to young people will serve as the basic structure for the contest. Participants can expect to apply basic knowledge of family and consumer sciences to these situations through written questions. Participants will answer all questions on the quiz.

Dress Code for Family & Consumer Science Contest - 
Holt County - Appropriate Street Clothes or Official 4-H dress
Boyd County - Official 4-H dress

DIVISION 500 - FAMILY AND CONSUMER JUDGING CONTEST CLASSES

CF-F500900 - Junior Division (4-H Age 8-10)
CF-F500901 - Intermediate Division (4-H Age 11-13)
CF-F500902 - Senior Division (4-H Age 14 & Older)

HORTICULTURE JUDGING CONTEST

(4-H Age prior to Jan. 1 of current year)

The 4-H Horticulture Identification Contest will require youth to use their knowledge about horticulture to identify a variety of specimens and place classes. Through the identification contest students will learn more about horticulture and the skill set it requires to decipher the best samples.

Rules
4-H and FFA will judge together. Participants will NOT be allowed to touch any plant materials.

Dress Code for Horticulture Judging Contest
Holt County - Appropriate Street Clothes or Official 4-H dress
Boyd County - Official 4-H dress

DIVISION 500 - HORTICULTURE JUDGING CONTEST CLASSES

CF-F500903 - Junior Division (4-H Age 8-10)
CF-F500904 - Intermediate Division (4-H Age 11-13)
CF-F500905 - Senior Division (4-H Age 14 & Older)

TALENT CONTEST

Dress Code - The official 4-H dress code of a white shirt/blouse/t-shirt with chevron/emblem and dark blue jeans OR nice street clothes (no shorts) WITH the official 4-H chevron or armband OR clothes that are appropriate according to your theme WITH the official 4-H chevron or armband.

Rules

  1. Each group must have one or more participants. ALL must be 4-H members. The performing group may not use identification of a specific club, county, or organization other than 4-H.
  2. Each group is allowed two minutes after the cue from the contest chairman to arrange themselves on stage and begin performing. Props are not encouraged, but if used, must be in place within the time limit. The performance of each group is limited to not more than six minutes. Any number of songs may be sung within the six minutes time limit. Groups may sing any selection of their choice.
  3. Recorded background music may be used only in the Drill or Dance Routines. In Song Group with Recorded Accompaniment, only recorded instrumental background music may be used. Performing groups must bring their own music if recorded accompaniment is used. Other song groups may be accompanied by piano, guitar, or other instruments. Live accompaniment, if used, may be a 4-H member, parent, or leader. Not more than one adult may accompany a group.
DIVISION 500 - TALENT CONTEST CLASSES

CF-F500910 - Group Drill or Dance Routine - May be a drill, square dance, tap dance, or any routine done as a group. 
CF-F500911 - Vocal Group - Live or Recorded Accompaniment.
CF-F500912 - Vocal Solo - Live or Recorded Accompaniment.
CF-F500913 - Instrumental Group - Group with instruments of 
their choice. Contestants may have sheet music while presenting and must provide a copy of the music prior to the contest for the judge. The level of difficulty of the music played should be appropriate to the skill level of the 4-H members.
CF-F500914 - Instrumental Solo - Contestant may have sheet music while presenting and must provide a copy of the music prior to the contest for the judge. The level of difficulty of the music played should be appropriate to the skill level of the 4-H member. Accompaniment may be live or recorded.
CF-F500915 - Talent Contest - Other - Group or Individual

TABLE SETTING CONTEST

Dress Code - The official 4-H dress code of a white shirt/blouse/t-shirt with chevron/emblem and dark blue jeans OR nice street clothes (no shorts) WITH the official 4-H chevron or armband OR clothes that are appropriate according to your theme WITH the official 4-H chevron or armband.

Rules

  1. 4-H members enrolled in any Foods & Nutrition project are eligible to exhibit. Age divisions will be prior to Jan. 1 of current year - Junior (8-10 years old); Intermediate (11-13 years old) and Senior (14 and over).
  2. Select and make a food item. Bring the food plus recipe on a card either written or typed. Bring a menu, also on a card, which includes the food. All of this should tie in with your total exhibit.
  3. Be sure you know how to prepare your food! The judge may ask if you know how to make your food and how many times you have made this menu for your family.
  4. Select a theme for your table - holiday, birthday, anniversary, season, family dinner, etc.
  5. Plan the table service needed to serve the food. Include dishes, silverware, table linen, and centerpiece. The exhibit should be placed on a card table and bring your own table. (1 place setting)
  6. A refrigerator, stove and microwave will be available.
  7. Holt County - There will be masking tape on the floor with the exhibitor’s name marking where to set up your table. Exhibitors MUST have their table set up before the first scheduled interview starts. Once judging begins all exhibitors will sit quietly away from the tables until their name is called.
    Boyd County - The tables should be set up by SCHEDULED TIME. A schedule will be made after pre-registrations. After each group of exhibitors sets up their tables, they will set as a group across the room from the tables. This way only the exhibitor that is being interviewed hears the questions from the judge. 
  8. Each participant should have their name on a card to be turned over after the judging
  9. Tables MUST remain up until after the Fashion Show for the Public to see.
  10. Table settings will be dropped one ribbon placing if the above criteria is not met. 
DIVISION 500 - TABLE SETTING CONTEST CLASSES

CF-F500916 - Junior Division (4-H Age 8-10)
CF-F500917 - Intermediate Division (4-H Age 11-13)
CF-F500918 - Senior Division (4-H Age14 & older)

CULINARY CHALLENGE CONTEST

The 4-H Culinary Challenge Contest will require 4-H members to demonstrate healthy decision making through nutrition, food preparation, menu planning, and food safety. They will apply healthy living knowledge and skills by planning a nutritious menu, demonstrating their understanding of time management skills in the kitchen, and expressing their originality and creativity through an appropriately themed and properly set table. To showcase these skills, 4-H members will create a menu, prepare one food item, and choose an appropriate theme for their occasion while expressing their food, nutrition, and food safety knowledge during a live interview with a judge at the contest. In order to highlight knowledge and skills acquired during pre-contest preparation, 4-H members will utilize technology as part of their interview.

Dress Code - The official 4-H dress code of a white shirt/blouse/t-shirt with chevron/emblem and dark blue jeans OR nice street clothes (no shorts) WITH the official 4-H chevron or armband OR clothes that are appropriate according to your theme WITH the official 4-H chevron or armband.

Rules

  1. A team will consist of two members to be eligible to compete. 4-H members must all be at least 8 4-H age. 
  2. Judging interviews will be approximately 12 to 15 minutes. This time includes a short presentation by the teams, as well as questions from the judge.
  3. Teams should arrive at least 15 minutes prior to their assigned time to set up their table.
  4. Team members must provide their own table for the display.
  5. The check-in area will contain a refrigerator, stove, and microwave.
  6. Only contestants will be allowed to set up or arrange table settings. 
  7. Participants must have their table setting ready by the assigned time. Once tables are set, contestants should stay with their tables, as they are responsible for items placed on tables. Chairs will be available for contestants.
  8. Contest Schedule
    Holt County: There will be masking tape on the floor with the exhibitor’s name marking where to set up your table. Exhibitors MUST have their table set up before the first scheduled interview starts. Once judging begins all exhibitors will sit quietly away from the tables until their name is called.
    Boyd County: A schedule will be made after pre-registrations. After each group of exhibitors sets up their tables, they will set as a group across the room from the tables. This way only the exhibitor that is being interviewed hears the questions from the judge.
  9. Challenge Ingredient/Item - A challenge ingredient will be selected each year, highlighting a Nebraska commodity food product. The 2026 challenge ingredient is POTATOES. Please keep food safety in mind when selecting the recipe used for the Challenge. Foods must be able to be kept chilled during transport to the contest, then be able to be re-heated in a microwave if needed. Each team must incorporate the challenge ingredient into their food item they will be presenting during the contest. This may require altering a recipe or creatively incorporating an item into their overall table theme. The challenge ingredient must also be included in the interview presentation, demonstrating youth knowledge of the ingredient, such as nutritional value, a farm-to-fork concept, or how to adapt a recipe to include the ingredient.
  10. Judges Interview - The team should view themselves as the hosts, welcoming the judge, cooperatively presenting the table to the judge, incorporating multi-media resources, and answering any questions from the judge. Teams must be prepared to present to the judge utilizing technology such as slideshow, picture story, or other multi-media resources. Presentations may include photos, clip art, animation, video, or audio sound. The 4-H members should cooperatively present a verbal presentation to the judge that is highlighted by their multi-media presentation via computer or tablet. Participants must provide their own computer or other equipment needed for their 4-H Foods Event judging interview. Presentations will occur at participants’ tables. Please do not bring projectors or other equipment which will require extra space. 

    Considerations should be given to creatively include the following items through the multi-media presentation:
  • Nutritional facts of their menu
  • Food safety
  • Time management
  • Choice of menu
  • Food preparation
  • Cost of item/per serving
  • Food handling techniques
  • Recipe of the food item shared with the judge
  • Challenge ingredient (nutritional value, farm-to-fork, recipe revision, etc.) 
DIVISION 500 - CULINARY CHALLENGE CONTEST CLASSES

SF- F500010 - 4-H Culinary Challenge Contest - Junior - Teams of two 4-H members - 4-H Age 8-10
SF- F500011 - 4-H Culinary Challenge Contest - Intermediate - Teams of two 4-H members - 4-H Age 11-13
SF- F500012 - 4-H Culinary Challenge Contest - Senior - Teams of two 4-H members - 4-H Age 14-18


Resources for Pre-Fair Day Projects, Contests and Events