CLOTHING & TEXTILES
4-H members in the clothing category will demonstrate their knowledge through the creation of garments using STEAM (science, technology, engineering, arts, and mathematics) techniques. Five divisions in the clothing category offer a varying level of difficulty for 4-H members.
4-H members may enroll and exhibit in one of the three clothing levels:
Beginning — STEAM 1: Fundamentals
Intermediate — STEAM 2: Simply Sewing
Advanced — STEAM 3: A Stitch Further
4-H members can exhibit in only one level and once they have progressed to a higher level they cannot exhibit or enroll in a lower project level.
4-H members participating in clothing projects should continue their skill development. Once you have exhibited in a higher level, you are not eligible to exhibit in a lower level. Ex. Once you exhibit in STEAM Clothing 3, you are not eligible to exhibit in STEAM Clothing 2.
Entry Tags: Every clothing exhibit must be described on the appropriate entry tag accompanying it (for example: dark blue wool skirt and jacket, red and white printed blouse). Each item entered as a clothing, knitting or crochet exhibit must have a label attached stating: County, 4-H member’s name, age, project name and class in which the garment is entered and the number of years enrolled in the project exhibited. Wool entries must have the fiber content listed on the identification label. Attach this label on the inside of every component of the outfit using safety pins, fusible interfacing or by basting. Not responsible for unlabeled items.
Entry tag placement: As you look at the garment, place the entry tag on the right side of the garment and the hook of the hanger to the left.
Preparation of Exhibits: Bring wearable exhibits on wire hangers or hangers with a swivel hook ONLY. Each garment must also be entered in a transparent plastic garment bag. All exhibits not suitable for hanging should be entered in a self-sealing plastic bag. As you look at the garment on the hanger, place the hook of the hanger to the left. Use safety pins to fasten skirts, shorts and pants to hangers. Each piece should be entered on its own hanger. If more than one hanger is used for an entry, fasten hangers belonging to one exhibit together with twist ties or rubber bands.
All static exhibits must receive a purple ribbon at the county fair in order to be eligible for State Fair selection.
State Fair Premier 4-H Science Award is available in this area. See General Rules in State Fair Book for more details.
OPTIONAL — If you have a unique method or technique in creating your exhibit (drew your own design, wove your own fabric, etc.), indicate that on a half sheet of 8½-inch by 11-inch paper placed with entry tag.
Garments may be made for self (4-H member) or another person. Must be the original work of the 4-H member.
GENERAL CLOTHING
*Denotes State Fair Entry.
Purple, $3; Blue, $2.50; Red, $2; White, $1.50
4-H members in all skill levels may exhibit in this area.
*C220001: Clothing Portfolio - Complete at least four different samples/activities from Chapters 2, 3 OR 4 of the STEAM Clothing 2 project manual. The Portfolio should be placed in an 8.5 inch x 11 inch, three-ring binder. Include an appropriate cover. Portfolio should build upon itself each year (additional pages can be added each year but should be dated.) See pages 9-11 in STEAM Clothing 2: Simply Sewing project manual for portfolio formatting.
*C220002: Textile Science Scrapbook - Must include at least 10 different textile samples. Use Textile Information Cards template on page 39 in STEAM Clothing 2: Simply Sewing project manual to identify fabric swatches. Completed textile cards should be placed in an 8.5 inch x 11 inch, three-ring binder. Include an appropriate cover. Textile Science Scrapbook should build upon itself each year (additional pages can be added each year but should be dated). See project manual for fabric suggestions.
*C220003: Sewing For Profit - Using page 161-167 in the STEAM Clothing 2: Simply Sewing project manual, display what products you posted online and analyze the cost of goods purchased to determine the appropriate selling price for your product. The Exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches.
*Denotes State Fair Entry.
See Division 222 or 223 for Make One/Buy One Class.
For classes requiring Design Data Card, card can be obtained at https://go.unl.edu/ne4hclothing
Purple, $3; Blue, $2.50; Red, $2; White, $1.50
4-H’ers must show their originality and creativity. Garment may be made for self (4-H member) or another person.
*C221001 Design Portfolio – Complete at least three different samples/activities from the project manual. The Portfolio should be placed in an 8.5 inch x 11-inch, three-ring binder. Include an appropriate cover, dividers, and table of contents. (Additional pages can be added each year but should be dated.) See pages 14-16 in the Beyond the Needle project manual for portfolio formatting.
*C221002 Color Wheel – Create your own color wheel, complimentary color bar or color scheme using pages 27-39 in the Beyond the Needle project manual. The exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches.
*C221003 Embellished Garment With Original Design — Create a garment using techniques as defined in the project manual. Patterns or pre-determined designs cannot be used. Designs are the original idea of the 4-H member using the elements and principles of design (shape/form, texture, color, line, space, rhythm, emphasis, proportion, balance and unity) to make an original statement. Component materials used to create the design do not necessarily need to be original. Clothing Design Data Card must be included with this exhibit. (For example: Tie Dye)
*C221004 Original Designed Fabric Yardage — Fabric yardage is designed using techniques such as those found in the manual. Other embellishments may be added. Exhibit consists of at least one yard of finished fabric.
Clothing Design Data Card must be included with this exhibit.
*C221005 Item (Garment or Non-clothing item) Constructed from Original Designed Fabric – Fabric yardage is designed first, then an item is constructed from the fabric. Other embellishments may be added. Clothing Design Data Card must be included with this exhibit.
*C221006 Textile Arts Garment or Accessory – A garment or accessory constructed using new unconventional materials. Examples: rubber bands, plastic, duct tape. Clothing Design Data Card must be included with this exhibit.
*C221007 Fashion Accessory (Not eligible for State Fair Fashion Show) - An accessory designed and/or constructed using elements and principles of design; can be textile or non-textile based. Example: shoes, strung bracelet/necklace, wire wrapping, scarves, flip flops, design on tennis shoes, etc. Clothing Design Data Card must be included with this exhibit.
*C221008 Wearable Technology Garment or Accessory (Garment is eligible for State Fair Fashion Show) - Technology is integrated into the garment or accessory in some way (For example: LEDs, charging capabilities, sensors, etc.) Clothing Design Data Card must be included with this exhibit.
C221011 Embellished Garment using electronic technology - Designs must be the original idea of the 4-Her using the elements and principles of design to make an original statement. The designs must use electronic technology of some kind. (Machine embroidery and computer-generated designs are examples) Include information on what technology was used, how the technology was used, the type of program used and the process used to generate designs.
C221012 Upcycled Garment — 4-H members enrolled in a clothing project may enter an article of clothing made from a used item. The original used item must be altered (not just decorated) in some way to create a new wearable piece of clothing. A before picture and a description of the redesign process must accompany the entry or it will be disqualified.
C221013 Upcycled Clothing Accessory - 4-H members enrolled in a Clothing project may enter an Upcycle Clothing Accessory exhibit. A wearable accessory made from a used item. The item used must be changed in some way in the “redesign” process. A before picture and a description of the redesign process must accompany the entry or it will be disqualified.
C221014 Beginning Embellished Garment – Create a garment using beginning techniques as defined in the project manual. Designs are the original idea of the 4-H’er using the elements and principles of design to make an original statement.
C221015 Beginning Textile Clothing Accessory – Accessory is constructed and/or decorated using techniques as defined in the project manual. Entry examples include: hats, bags, scarves, gloves, aprons, etc.
Purple, $3; Blue, $2.50; Red, $2; White, $1.50
Exhibits will be simple articles requiring minimal skills. Follow suggested skills in project manual. May exhibit one item per class number. 4-H’ers who have enrolled in or completed STEAM 2 project are not eligible to exhibit in STEAM 1.
C219001 Clothing Portfolio – Complete at least three different samples/activities from Chapter 1, Chapter 2 OR Chapter 3 of the project manual. The Portfolio should be placed in an 8 ½ x 11-inch, 3 ring binder. Include an appropriate cover, dividers, and table of contents. (Additional pages can be added each year but should be dated.) See pages 9-10 for portfolio formatting.
C219002 Sewing Kit – Include a list of sewing notions and purpose for each included. (pg. 12-17 in project manual)
C219003 Fabric Textile Scrapbook – Must include at least 5 different textile samples. Use Textile Information Cards template on page 41 in project manual to identify fabric swatches. See project manual for fabric suggestions.
C219004 What’s the Difference – May exhibit (not to exceed 22” x 30”) a notebook, poster, small display sharing a project comparison and price point. See project manual, “What’s the Difference?” page 118-120. Exhibits should include pictures. NO actual pillows.
C219005 Clothing Service Project – Can include pillows or pillowcases but are not limited to these items. Exhibit (not to exceed 22” x 30”) a notebook, poster, small display sharing information you generated in the project activity “Serving A Purpose” page 124 and 125.
Exhibits must be made from medium weight woven fabrics that will sew and press smooth; flannel/fleece is acceptable. Solid color fabrics or those having an overall print are acceptable. NO PLAIDS, STRIPES, NAPPED, or JERSEY KNIT.
Purple, $3; Blue, $2.50; Red, $2; White, $1.50
Maker’s Guide Exhibits
C219006 Kitchen Stuff; plate mate, apron, oven mitt
C219007 Play Stuff; beans game, crayon roll
C219008 Stuff for Me; book cover, pillowcase, wallet, pajamas
C219009 Useful Stuff; sewing supplies
C219010 Useful Stuff; bag/purse, pouch – no zippers or button holes
C219011 Fashion Accessories; scrunchie, headband, basic belt
C219012 Pillow – no larger than 18” x 18”
C219013 Laundry Bag
C219014 Dirndl Skirt
C219015 Other
C219016 Upcycled Garment — An article of clothing made from a garment(s) purchased from a secondhand, thrift, vintage clothing store or at a garage sale, or that is a hand-me-down. The garment(s) used must be cut into or taken apart in some way in the “redesign” process. A before color photo and description of the redesign process MUST accompany the entry or it will be lowered one ribbon placing.
C219017 Upcycled Accessory – A wearable accessory made from a used item. The item used must be changed in some way in the “redesign” process. A before picture and a description of the redesign process must accompany the entry or it will be lowered one ribbon placing.
4-Hers who have enrolled in or completed STEAM 2 are not eligible to exhibit in STEAM 1. Use firm, medium-weight, woven fabric to make: pattern should be simple such as a pull over top/shirt/dress/jumper or pull-on skirt/pants/shorts. Zippers, set-in sleeves, darts, collars, buttonholes, and knit (stretchy) fabrics are NOT acceptable. Inseam or patch pockets, flat constructed sleeves such as raglan and kimono, and simple lined vests are acceptable. Refer to project manual for acceptable construction skills and fabric choices. Entry consists of constructed garments only.
Purple, $3; Blue, $2.50; Red, $2; White, $1.50
C219018 Simple pants
C219019 Simple shorts
C219020 Simple skort
C219021 Simple skirt
C219022 Simple top/shirt
C219023 Simple vest
C219024 Simple dress or jumper
C219025 Simple pajama pants
C219026 Simple robe
C219027 Other — item not listed above
Purple, $2; Blue, $1.50; Red, $1; White, $0.50
C219028 You Be The Teacher — Share with others what you learned in the project. Exhibit may be a poster or foam core board (not to exceed 22 inches by 30 inches), a notebook or a small display of an educational nature.
C219029 Poster — Not to exceed 22 inches by 30 inches
STEAM 2: Simply Sewing
*Denotes State Fair Entry
4-H’er’s enrolled in or who have completed STEAM 3 are not eligible to exhibit in STEAM 2. Exhibits entered in this project must reflect skills learned from this manual including skills previously learned. Garments listed below may be made from any woven or knit fabric appropriate to the garment’s design and should demonstrate sewing skills beyond STEAM 1.
For classes requiring Design Data Card or classes that must reflect a learned skill, resources can be obtained at https://go.unl.edu/ne4hclothing.
Purple, $3.50; Blue, $3; Red, $2.50; White, $2.00
*C222001 Design Basics, Understanding Design Principles – 4-H members enrolled in STEAM Clothing 2 may enter an exhibit sharing a learning experience from pages 17-20 in the project manual. The exhibit may be a notebook, poster, or small display. Exhibits should not exceed 22 inches x 30 inches. Include answers to questions found on page 20 of the manual.
*C222002 Pressing Matters – 4-H Members may enter a ham, sea or sleeve roll from pages 21-25 “A Pressing Matter” in the project manual. Exhibit should include answers to lesson questions that are most appropriate to include.
*C222003 Upcycled Garment – (Eligible for State Fair Fashion Shows) Create a garment from used textile-based items. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project and a “before” picture no larger than 4.25 inches x 5.5 inches and a description of the redesign process.
*C222004 Upcycled Clothing Accessory – (Not eligible for State Fair Fashion Shows) A wearable accessory made from a used item. The original used item must be redesigned using skills learned in STEAM Clothing 2 (not just decorated) in some way to create a new wearable accessory. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.25 inches x 5.5 inches.
*C222005 Textile Clothing Accessory — (Not eligible for State Fair Fashion Shows) Textile accessory is constructed using at least one skill learned in this project from materials appropriate for STEAM 2. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.)
*C222006 Top (vest acceptable) (Not eligible for State Fair Fashion Shows)
*C222007 Bottom (pants or shorts) (Not eligible for State Fair Fashion Shows)
*C222008 Skirt (Not eligible for State Fair Fashion Shows)
*C222009 Lined or Unlined Jacket (Not eligible for State Fair Fashion Shows)
*C222010 Dress (not formal wear) (Eligible for State Fair Fashion Shows)
*C222011 Romper or Jumpsuit (Eligible for State Fair Fashion Shows)
*C222012 Two-Piece Outfit (Eligible for State Fair Fashion Shows)
*C222013 Alter Your Pattern – (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1) how the pattern was altered or changed, 2) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 2 include: moving darts, merging two patterns together, altering a pattern for a woven or knit material, adding a lining)
*C222014 Garment Constructed from Sustainable or Unconventional (natural or synthetic) Fibers – (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two piece Outfit) Fabric/Fibers used in this garment must be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.
C222015 Make One/Buy One — The exhibit is a purchased garment with a constructed garment(s) to make a complete wearable outfit. Both constructed and purchased items must be included in the exhibit. An incomplete exhibit will be disqualified.
C222016 Other — item not listed above. Must be a complete constructed outfit (not Make One/Buy One)
Purple, $2; Blue, $1.50; Red, $1; White, $0.50
C222017 Poster — Not to exceed 22 inches by 30 inches
STEAM 3: A Stitch Further
*Denotes State Fair Entry
Garments as listed may be made from any pattern or any fabric and should demonstrate sewing skills beyond STEAM 2. Entry consists of completely constructed garments only. Wool entries must have fiber content listed on the identification label.
For classes requiring Design Data Card, card can be obtained at https://go.unl.edu/ne4hclothing
For classes that must reflect a learned skill, a list of skills by project is available at https://go.unl.edu/ne4hclothing.
Purple, $4; Blue $3.50; Red, $3; White, $2.50
*C223001 Upcycled Garment – (Eligible for State Fair Fashion Shows) Create a garment from used textile-based items. The original used item must be redesigned (not just decorated) in some way to create a new wearable piece of clothing. The finished garment must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.5 inches x 6 inches.
*C223002 Upcycled Clothing Accessory – (Not eligible for State Fair Fashion Shows) A wearable accessory made from a used item. The item used must be changed in some way in the redesign process. The finished accessory must reflect at least one skill learned in this project. A Design Data Card must be included with this project including a “before” picture no larger than 4.5 inches x 6 inches.
*C223003 Textile Clothing Accessory — (Not eligible for State Fair Fashion Shows) Textile accessory is constructed using at least one skill learned in this project. Entry examples include: hats, bags, scarves, gloves. No metal, plastic, paper or rubber base items allowed (i.e. barrettes, headbands, flip flops, duct tape, etc.)
*C223004 Dress or Formal (Eligible for State Fair Fashion Shows)
*C223005 Skirted Combination (Eligible for State Fair Fashion Shows) (skirt with shirt, vest or jacket OR jumper and shirt)
*C223006 Pants or Shorts Combination (Eligible for State Fair Fashion Shows) (pants or shorts with shirt, vest or jacket)
*C223007 Romper or Jumpsuit (Eligible for State Fair Fashion Shows)
*C223008 Specialty Wear (Eligible for State Fair Fashion Shows) (includes: swim wear, costumes, hunting gear, or chaps)
*C223009 Lined or Unlined Jacket (Eligible for State Fair Fashion Shows) (non-tailored).
*C223010 Coat, Blazer, Suit Jacket or Outerwear (Eligible for State Fair Fashion Shows)A tailored blazer or suit jacket or coat. Wool entries must have the fiber content listed on the identification label to be considered for the Make It With Wool Award.
*C223011 Alter/Design Your Pattern – (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) Garment constructed from a significantly altered pattern. Entry must include both the constructed garment and the altered pattern. Include information sheet that describes: 1.) how the pattern was altered or changed, 2.) why the changes were needed/wanted. Appropriate skills for altering/designing a pattern in STEAM 3 include: moving darts, adding a zipper, merging two patterns together, altering a pattern for a woven or knit material, adding a lining, designing your own pattern.
*C223012 Garment Constructed from Sustainable or Unconventional (natural or synthetic) Fibers – (Eligible for State Fair Fashion Shows, in the class that best describes the type of garment constructed i.e. Dress, Romper or Jumpsuit, or Two-piece Outfit) Fabric/Fibers used in this garment have to be manufactured/purchased, for example: bamboo, banana, corn husk, and recycled fibers. Garments that are constructed out of the unconventional items themselves should be exhibited under Beyond the Needle.
C223013 Make One/Buy One — The exhibit is a purchased garment with a constructed garment(s) to make a complete wearable outfit. Both constructed and purchased items must be included in the exhibit. An incomplete exhibit will be disqualified.
Purple, $2; Blue, $1.50; Red, $1; White, $0.50
C223021 Poster — Not to exceed 22 inches by 30 inches.
KNITTING AND CROCHETING
The purpose of this category is to establish basic-to-advanced crocheting and knitting skills. In addition, projects in this category require 4-H members to select adequate yarn and make design decisions.
With each entry include an information label stating: County, 4-H member’s name and age, project name, and class in which garment is entered and the number of years enrolled in project in which exhibiting. Wool entries must have the fiber content listed on the identification label. Attach label on every component of exhibit using safety pins or basting. Not responsible for unlabeled items.
Garments may be made for self (4-H member) or another person. 4-H members should continue their skill development. Once you have exhibited in Knitting Level 3, you are not eligible to exhibit in Knitting 2.
Premier Science Award is available in this area. Resources can be found at https://go.unl.edu/ne4hknitting-crocheting
KNITTING
All knitted items will be displayed in the clothing area. Criteria for judging knitting: Design and Color, Neatness, Knitting Mechanics, Trimmings, and Constructions Finishes. Information Sheet must be included for all classes in Knitting.
Each knitted exhibit must include the following information with the entry tag or exhibit will be lowered one ribbon placing: 1. Why did you choose to create this exhibit? 2. What steps did you take as you created this exhibit? 3. What were the most important things you learned? 4. Gauge-Number of rows per inch; number of stitches per inch. 5. Size of needles, finger knitted, arm knitted, loom or machine knitted 6. Kind of yarn – weight and fiber content. 7. Names of stitches used.
KNITTING I
Purple, $2.50; Blue, $2; Red, $1.50; White, $1
C225008 Item of Choice
C225009 Knitted Clothing
C225010 Home Environment Item — Suggestions for entries include hot pad and sink cloth.
C225011 Accessory
Purple, $2; Blue, $1.50; Red, $1; White, $0.50
C225012 You Be the Teacher — Share with others what you learned in this project. Exhibit may be a poster or foam core board (not to exceed 22 inches by 30 inches), notebook or a small display of an educational nature. Examples include information on knitting equipment, yarns, patterns, stitches, gauge, etc.
KNITTING II and III
Purple, $3.00; Blue, $2.50; Red, $2.00; White, $1.50
*C225001 Level 2 Knitted Clothing (Garment eligible for State Fair Fashion Show) – Knitted garment using basic stitches [including: Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo)] to form patterns
*C225002 Level 2 Knitted Non-Wearable Item - Knitted Item using basic stitches [including: Knit (K), Purl (P), Slip Knit Pass Over (SKPO), Knit Two Together (K2tog), Yarn Over (yo) to form patterns.
*C225003 Arm or Finger Knitted Item (Wearable or Non-wearable item)
*C225004 Loom Knitted Item (Wearable or Non-wearable item)
*C225005 Level 3 Knitted Clothing (Garment eligible for State Fair Fashion Show) - Knitted garment made by using stitches learned in Level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment such as argyle knitting and chart knitting.
*C225006 Level 3 Knitted Non-Wearable Item - Knitted item made by using stitches learned in Level 2 while advancing to circular knitting, double pointed needle knitting, knitting with multiple pattern stitches, and changing colors throughout the garment such as argyle knitting and chart knitting.
*C225007 Level 3 Machine Knitting
CROCHETING
All crocheted items will be displayed in the clothing area. Criteria for judging crocheting: Design and Color, Neatness, Crochet Mechanics, Trimmings, and Construction Finishes. Information Sheet must be included for all classes in Crochet.
Each crocheted exhibit must include the following information on the on the fiber arts data card with the entry tag or exhibit will be lowered one ribbon placing: 1. Why did you choose to create this exhibit? 2. What steps did you take as you created your exhibit? 3. What were the most important things you learned? 4. Gauge and size of hook or type of crocheting tool. 5. Kind of yarn – weight and fiber content or other material used. 6. Names of stitches used. A Fiber Arts crochet data form is available at https://go.unl.edu/ne-4hclothing
CROCHET I
Purple, $2.50; Blue, $2; Red, $1.50; White, $1
C226006 Item Edged with Crochet such as kitchen towel, pillowcase, or another textile-based item.
C226007 Item of Choice
C226008 Crocheted Clothing and Accessory
C226009 Home Environment Item
Purple, $2; Blue, $1.50; Red, $1; White, $0.50
C2260010 You Be the Teacher — Share with others what you learned in this project. Exhibit may be a poster or foam core board (not to exceed 22 inches by 30 inches), notebook or a small display of an educational nature. Examples include information on crocheting needles, yarns, patterns, stitches, gauge, etc.
CROCHET II and III
Purple, $3.00; Blue, $2.50; Red, $2.00; White, $1.50
*C226001 Level 2 Crocheted Clothing (Garment eligible for State Fair Fashion Shows) - Crocheted garment using basic stitches [including: chain, single, double, half-double, treble] to form patterns
*C226002 Level 2 Crocheted Home Design & Restoration Item - Crocheted item using basic stitches [including: chain, single, double, half-double, treble] to form patterns
*C226003 Level 3 Crocheted Clothing (Garment eligible for State Fair Fashion Shows) - Crocheted garment using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin lace, design motifs, and multiple pattern stitches.
*C226004 Level 3 Crocheted Home Design & Restoration Item - Crochet item using stitches learned in Level 2 while advancing to use afghan stitch, broomstick lace, hairpin lace, design motifs, and multiple pattern stitches.
C226005 Accessory
This division is not eligible for Outstanding Awards. Can be fabric based, but not knitted or crocheted.
Purple, $2.50; Blue, $2; Red, $1.50; White, $1
C227001 Necklace
C227002 Bracelet
C227003 Earrings
C227004 Jewelry Set
C227005 Purse
C227006 Pin/Brooch
C227007 Hat
C227008 Hair accessory
C227009 Clips
C227010 Belt
C227011 Scarf
C227012 Container/Storage
C227013 Key chain/fob
QUILT QUEST
*Denotes State Fair Entry
In Quilt Quest, 4-Hers learn skills as they progress through the project. The least experienced 4-H exhibitor will select fabric, cut, and sew together only squares or rectangles in making the quilt top. They may have additional guidance in piecing the quilt block and layering together the quilt top, inner batting and the quilt bottom. Another person can do the quilting for them. If someone else does binding, the quilt must be entered in the intergenerational class.
In the Premier class, the 4-H member has developed skills to be able to do all of the work by himself/herself. This includes pattern and fabric selection, cutting and sewing individual pieces, layering the quilt top/batting/backing together, and quilting. Quilting may be done by hand, by sewing machine or by a commercial-grade quilting machine. After quilting, the 4-H member must finish the quilt by "squaring it up," put binding on the edge, and placing a label on the quilt which provides details about the quilt making process for historical purposes.
Special exhibits may be selected for the Design Gallery at Nebraska State Fair from this project area.
- Please note the description of classes, which denote the degree of difficulty in construction and not the number of years in the project. A quilted exhibit consists of three or more layers. All quilted exhibits must be quilted (machine or hand) or tied. All quilt piecing and finishing must be the sole work of the 4-H member. Quilting, whether machine or hand quilted, may be done by another individual, except for the Premier Quilt class. No pre-quilted fabric may be used. Wall quilts must have a hanging sleeve on the back of the quilt or some method for hanging. All quilted exhibits must be clean and finished for intended purpose.
- Supporting Information: On a half sheet of 8.5 inch x 11 inch paper, include an explanation answering the following questions: A) How and why did you select the design? B) Why did you select the materials and what materials did you use? C) Explain what you did and what was done by others. D) What did you learn that could be used on your next project? Exhibits without supporting information will be lowered a ribbon placing.
- Quilts must have a permanent label on the back in the bottom right corner with quilter’s name, age, county and date of completion. All entry cards and support information must be attached using a safety pin. No straight pins. For scoresheets and additional resources, visit https://go.unl.edu/ne4hquilting. For Quilts of Valor, refer to qovf.org for specific labeling requirements.
For all classes, 4-H members can choose fabrics for the quilt by selecting fabric from fabric bolts. 4-H member may also use “fabric collections” offered by manufacturers in a particular designer or fabric line. Examples of fabric collections include:
- Jelly Rolls are made of (up to) 40 different strips of 2 ½-inch-wide fabric laying on top of one another and rolled up to look like a jelly roll. The fabric is created by one designer or fabric line and compliments each other. In many cases, less skilled 4-H members find it difficult to cut narrow strips with a rotary cutter and ruler, so this fabric selection may make it easier as they learn.
- Honey Buns are made like the Jelly Rolls with 1.5-inch strips of fabrics.
- Layer Cakes are 10-inch squares of fabric from a manufactured designer or fabric line with different pieces of fabric “layered” on top of one another to look like a piece of cake.
- Charm Packs are made of 5-inch squares of coordinating fabric and may be tied up with a string or scrap of fabric.
- Turnover is a collection of coordinating fabrics that are cut into 6-inch triangles.
- Fat Quarters are ½ yard cuts of fabric which are cut in half to make a rectangle that is approximately 18 inches x 21 inches. (One half yard of fabric yields 2 fat quarters). The “fat quarter” can be more economical to purchase for a smaller quilt because the purchaser does not have to buy the entire yardage width.
- Fabric Kit is a collection of fabrics cut in large pieces to accommodate the requirements of a particular quilt pattern. The 4-H member must cut out all of the smaller squares, rectangles, etc. to make the quilt top according to the pattern directions.
After fabric selection, youth can use a variety of tools for cutting the fabric and completing the quilt. Cutting into pattern pieces may include hand roller die cutting machines that cut various shapes which can be appliqued to fabric. This is allowed in the construction of the quilt.
Purple, $4; Blue, $3; Red, $2; White, $1.50
*C229010 Exploring Quilts — Illustrate some aspect of quilts or quilt making. Examples include, but are not limited to: language arts, quilts of different cultures, chemistry, design, preservation, history, construction, math-conversion of quilt patterns, textiles/fabrics, computerization, entrepreneurship. History may include history of an old quilt or history/research of a particular style of quilt such as Baltimore album quilts or Amish quilts. Exhibit may be a 14 inch x 22 inch poster, a three-ring notebook that is 8.5 inches x 11 inches notebook, or the use of a digital platform. Multi-media presentations and exhibits are to be uploaded to a video streaming application and 4-H member must provide a hard copy QR code for viewing. 4-H members are encouraged to test their codes or link on several devices to check for appropriate permissions for public viewing. All items in an exhibit must be attached together and labeled. NO quilted items should be entered in this class.
For Classes C229020-22 – Supporting information is required for this exhibit. On a half sheet of 8.5 inch x 11 inch paper, include an explanation answering the following questions: A) How and why did you select the design? B) How and why did you select the color choice(s)? C) Explain what you did and what you learned by doing this project. Exhibits without supporting information will be dropped.
*C229020 Quilt Designs Other Than Fabric — Two- or three-dimensional item with quilt design made using medium other than fabric such as wooden quilt block, stained glass, paper, etc.
*C229021 Barn Quilt – Created that is less than 4 feet x 4 feet.
*C229022 Barn Quilt – Created that is 4 feet x 4 feet or larger.
*C229030 Computer Exploration — Exhibit may be a 14 inch x 22 inch poster or a three-ring notebook that is 8.5 inches x 11 inches, with a minimum of six computer generated quilt designs or color variations on a quilt design. Include information on type of program used, process used to generate designs, or how you used color to create different quilt designs.
*C229040 Wearable Art — Quilted clothing or accessory which must have a recognizable amount of quilting and may include fabric manipulation. Quilting must be done by 4-H member. On a half sheet of 8.5 x 11-inch paper, tell how you selected the design and fabrics including whether or not you used a kit, jelly roll, charm squares, etc.
*C229041 Inter-Generational Quilt — A quilt made by a 4-H member and family members or friends of different generations. On a half sheet of 8.5-inch by 11-inch paper, include an explanation answering the following questions: A) How was the quilt planned and who did what in the construction of the quilt? B) How did you select the design and fabrics including whether or not you used a kit, jelly roll, charm squares, etc? C) What did you learn that you can use on your next project?
*C229042 Service Project Quilt — A quilt constructed by a 4-H member or group to be donated to a worthy cause. On a half sheet of 8.5-inch by 11-inch paper, include an answering the following questions. A) Why was the quilt constructed and who will receive the donated quilt? B) How did you select the design and fabrics used including whether or not you used a kit, jelly roll, charm squares, etc.? C) What did you do and what was done by others? D) What did you learn that you can use on your next project?
Guidelines for entries in classes 229050 through 229084:
Note the description of classes which denote the degree of difficulty in construction and not the number of years in the project. A quilted exhibit consists of three or more layers: backing, batting and top. All quilted exhibits must be quilted (hand or machine) or tied. All quilt piecing and finishing must be the sole work of the 4-H member. Quilting, whether machine or hand quilted, may be done by another individual except for the premier quilt class. No pre-quilted fabric may be used. Wall quilts must have a hanging sleeve on the back of the quilt, or some method for hanging. All quilted exhibits must be clean and finished for intended purpose.
On a half sheet of 8.5-inch by 11-inch paper, include an answering the following questions.
A) How and why did you select the design? B) Why did you select the materials and what materials did you use? C) Explain what you did and what was done by others. D) What did you learn that could be used on your next project? Exhibits without supporting information will be lowered a ribbon placing.
Quilted exhibit sizes:
a. Small — length + width = less than 60 inches. This size includes miniature quilts, wall hangings, table runners, placemats (4), and pillows. All items must be quilted. Pillows must have a quilted top, not just pieced patchwork.
b. Medium — length + width = from 61 to 120 inches
c. Large — length + width = 120 inches
Level I Quilted Exhibits — Pieced quilts made up of squares and/or rectangles.
*C229050 Small
*C229051 Medium
*C229052 Large
C229053 Any size rag quilt (no binding applied with three layers of choice)
Level II Quilted Exhibits — In addition to squares and/or rectangles, quilts may have triangles, and/or may be embroidered.
*C229060 Small
*C229061 Medium
*C229062 Large
C229063 Any size rag quilt (no binding applied with three layers of choice)
Level III Quilted Exhibits — In addition to any of the methods in classes 229050-229062, quilts may have curved piecing, appliqué, Celtic style, stained glass style, paper piecing, art quilt style, (An art quilt is an original exploration of a concept or idea rather than the handing down of a “pattern”. It experiments with textile manipulation, color, texture and/or a diversity of mixed media. An Art Quilt often pushes quilt world boundaries), or other non-traditional styles.
*C229070 Small
*C229071 Medium
*C229072 Large
C229073 Any size rag quilt (no binding applied with three layers of choice)
Premier Quilt — Entire quilt is the sole work of the 4-H member, including quilting (hand or machine). Tied quilts are not eligible for this class. The youth may receive guidance but no one else may work on the quilt.
*C229080 Hand Quilted
*C229081 Sewing Machine Quilted
*C229082 Long Arm Quilted — non-computerized/hand guided
*C229083 Long Arm Quilted — computerized
C229084 Any Size Rag Quilt (no binding applied with three layers of choice)